A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
The game will be released soon on Steam: Foxcrate on Steam (steampowered.com)
Yes, but that's the purpose of doing these run saves. My intention is to make something I can pass the runs through in order to verify that...
I’m not concerned with people making edits; the file will exist only for a few moments while it is being uploaded to the Steam account, and even...
I've started converting sone of my Ludum Dare entriess into completed games, and I started with our Ludum Dare 53 entry, "Foxcrate":...
So my next question: I'm trying to create an actual save file now to store all the data into, but I'm getting conflicting information about how...
It should be possible to use this for run data then. The question is, do I (the developer) have a way of accessing this run data, or is it private...
Hmmm… This is a FPS-style game as well, so maybe this approach could work. I don’t even necessarily have to have these saved runs be visible to...
(I'm not sure if I'm posting this in the right section, so if it needs to be moved somewhere else, feel free.) A game I'm working on has a set of...
Nevermind, I figured it out. The test path wasn't working because I was testing for the wrong path type (PathInvalid instead of PathPartial). I...
I built a random map generator for a game I'm working on but didn't make it easy to determine viable paths through calculation, so I'm trying to...
I'm trying to figure out how to set up a multiplayer connection where the players are assigned different roles on a team. Instead of spawning in...
Last week I released Chromaestro to Steam: http://store.steampowered.com/app/652200/Chromaestro/ A musical puzzle game, starring Chromie the...
Can anyone help or give any suggestions? I'm brand new at multiplayer, so I don't understand how to use the networking tools at all, and they all...
I'm trying to figure out how to have two players connect to a game with a single controllable character on each side, like a one-on-one sports...
Bumping this. Does anyone have any info I could use?
In an app I'm working on, there will be enemies that will need to hover around, avoiding terrain and obstacles and moving in relation to the...
What I'll probably end up doing is just set a bool somewhere in the loading script, check it when it needs to bypass that, and uncheck it when it...
My app was compiled for the Google Play Store with the split binary, and it includes the code to download the .obb file if it's missing. However,...
I have an app that runs fine on Android 5.1+, but when I tried it on a 4.1 device, it only got as far as the splash screen and would not proceed....
It's now available for Android 5.1 as well: Chromaestro Chromaestro Lite