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So i actually figured out how to carry the score over from scene to scene and require a score to go to next one and have a textbox appear in a...
Ok so how would i go about making my cursor appear on the next scence i go to because i have a wall that is set on tigger enter then you go to the...
Thank you for helping me with the coding and forming a game that was my own [ATTACH]
Thank you, but I need to look into the beginning videos because I really am just lost and really do not know how to do it. you tell me how but I...
but currently when enemy gets destroyed it will give you a hundred points and i have enemy script attached to enemy. the ui is obviously attached...
I do not know how to make it so the script for level transfer has to require a score and get the variable from the script. then use it, i tried...
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Is it bad that i am having fun putting like a 100 skeletons in one room and see if i can survive. 400 is just overkill lol
Oh i got it to work for some reason it does not go through the whole animation and had to set event so it happened early but it is fine now. and...
using UnityEngine; using System.Collections; namespace S3 { public class Enemy_Attack : MonoBehaviour { private Enemy_Master enemyMaster;...
I figured it out so the animations were making it go down in the ground so you go to the character and animations then you go to the loop settings...
Do not understand but deactivated reactivated the scripts errors went away but know the skeleton character keeps going into the ground when game...
Can you help me I did your nav purse video and getting all kinds of errors. I know the tag one keeps popping up but I actually went into Game...