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@Lex-DRL: Is this different than the code I used in one of my replies (referring to normalized direction instead of absolute positions)? See #2...
Hi, I'm not actively working with 5.1 or above at the moment, so I cant really say what changes have been made. But if you find texCUBEbias in...
You are removing children from their parent while iterating over them. So after removing child 0, i is 1 but childCount has decreased by 1. Please...
I will participate in the SVG Importer beta program and help improve the stability and reliability of the plugin.
@turbo3d That looks very fast, but Im still concerned about memory usage when dealing with larger projects. Mostly because modern tablets and...
@turbo3d How would this asset perform on, say, an iPad Air given that all svg files have to be converted to retina textures? Do you have any...
Responding from my iPad, so sorry if the answer is rather incomplete. I would use masks for selecting the component to affect. Like so: class...
@Jaroslav Stehlik : Is it possible to adjust the quality level (tesselation) of the imported SVG's during import, or perhaps generating LODs? They...
One quick suggestion; if you dont want the ui to be affected by the orthographic size of your main camera, put the ui on a separate camera.
We have bought two licenses of uWebKit, and are really happy with it so far! But we have two questions: - Is it possible to recreate the...
I'm really really excited about this! I signed up for beta as soon as I found this thread, I really hope I get in. I don't mind if there are some...
Found a really good GitHub repository. Save the scripts, and experiment with the angle value in the inspector depending on your needs :)
Fleetfox: I think you are looking for oblique (or cabinet) projection. It changes the projection of the camera so that objects further away are...
@JoshPeterson That sounds great! I'll hold off with the repro for a while, you're probably on the right track. It would be strange if there was...
Thats really kind of you! I cant promise that I have time to create a repro this week, but I will certainly try.
We have issues with VERY bad performance when parsing json and xml data on iOS with IL2CPP. This goes for parsing via JSONObject and for example...
Thank you everyone! It's nice to know that I could be of assistance, but at the same time it's too bad that so many people are experiencing the...
I would be happy if Unity could just add some extra thread-safe versions of certain api methods. Our main bottleneck at the moment is assigning...
I don't think I can help you with that, it doesn't look like the kind of issues we had. We aren't using any lightmaps, are you?
I can share info about our shader, no problem. I haven't made any significant changes. First of all, you need to create a clone of the standard...