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Hello All! My first game for android devices created with Unity3D and leveraging both NGUI and 2DToolkit is out! TinyCube has lost all of his...
So let me lead with saying I don't exactly like doing what I've been doing to fix these issues. As I'm sure there has to be a better way. That...
I'm glad you got it working.
If you are changing the resolution of the game window after you started it, the UI will not change accordingly. You would need to restart the...
I've been having problems figuring out how to handle multiple resolutions myself so I may not be the biggest help. However if I'm understanding...
Yeah, probably should have clarified, but if you are using my create functions you would either need to declare your create function like this...
I may have answered that Joystick problem over here http://forum.unity3d.com/threads/131163-Joysticks-and-screen-resolutions
Yes all of the code posted was in the UIJoystick.cs file. If you wanted to try and change the size of the joystick touch rectangle independently...
I had noticed some issues with the positioning of the joystick so I replaced this corresponding code with what was originally in the...
I would also be interested in how other people are going about the different screen resolutions. The way I'm going about it at the moment is to...