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I think that sounds as expected. What would be needed is a simple button press to change the reference; an optional bulk "change all" feature...
Is there a way for Maintainer to change references from one asset to another? I have some duplicate assets (textures, sounds, etc) that I'd like...
Is there a reason "Default Sprites" template is filed under "Legacy"? Is there a new one we should be using instead? The...
This tool was a huge help for my project over the years because it worked with Skinned Meshes. Is this tool deprecated now because it will no...
Any news on this? Polybrush's texture/vertex painting tools are a critical part of the Unity toolkit (for me at least).
Came up in 2018.3 for me. For some reason I had a few System .dll files in my base Assets directory. I must have put them there in the past to...
I noticed that this happens with Unity Cloud Build and Git while using GitHub and LFS. I make a small change and it downloads entire GBs of data....
Just wanted to confirm that following these steps seemed to have work flawlessly for me. Thank you for putting the work into a converter tool!
That's actually exactly what I'm doing now for the UI elements as a fix, but it still prevents me from setting the position over game world...
After a couple days of testing and trying to repro the bug, I finally discovered that the "Aspect Ratio Fitter" component is currently bugged out...
I'm having difficulty figuring out (using overlay canvas) how to set the position of a RectTransform to match another RectTransform, essentially...
I started getting this after I uninstalled the third party package "Full Inspector". It only pops up when I change some script code and the...
I just removed the third party package "Full Inspector" from my project and started getting this. My project is also massive, but if I have time...
Awesome! Thank you very much. Going to give this a good read over in the near future. =)
We'll know for certain if you get a response with your problem or not. The rest of us haven't gotten a response in almost a year. Though, in my...
I'm having this bug as well. It doesn't appear to be harmless, as I run a start and stop coroutine calls on mouse enter and exit events in the...
Cool, you should post some step-by-step details for the person posting the question so they can figure out how to do that without having to add...
Yes because it doesn't paint to the vertices, it stores them in a script in the scene. Also, fair warning, know that this tool is no longer...
That's unfortunate there won't be example code. Example code is often much more useful that walls of text and theory. Perhaps since you're...
Thank you very much for taking the time to explain that in more detail, @zombiegorilla. That makes more sense where you're coming from now. I...