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Yep, happened couple of times.
Found that this gets fixed when I toggle the 2D view mode on and off, need to do this each time. This is printed to editor log on open: Invalid...
No, they are on the stock 'hidden meta files' setting.
It opened after I deleted the cloth prefabs but now it's really messed up. Terrain billboards get some random textures from project and the ui has...
Semms like lots of nice features, but couple somewhat odd things: 1. Project opening always crashed on prefabs with cloth renderers (fixed by...
Newer Android veraion won't change your processor architecture...
True, and that's the problem, ARMv7 app won't work on ARM11.
The game is built with Unity 3
Google G1? You mean the first Google phone? Won't work because it's not ArmV7, and that's really so old phone...
Oh, I forgot that you can't compile 'emulator apk' with Unity 4 anymore... So either try some other emulator or get a real device.
Is your emulator running?
Eh.. The command line stuff was for installing the app to that emulator, so to star it you need first that step done. By the way, when I tested...
Get an android device, or try some other emulator like bluestacks.
Well that's weird... I have no idea now what the problem could be
Then use the cd command to get to the directory instead, like ' cd dir/to/platform-tools '. And after that the adb install command.
Spot lights with cookie, lens flare and self illuminated material (for the light lens) maybe?
Custom shader to mix lightmaps with realtime light and normal map. Good sun shaft and bloom effect:...
Well, at least with 'always show project wizard' option it has different lists of projects on both version of Unity.
Open the Unity 3 directly (from the Unity.exe) not by clicking a scene file or something.
Your command line needs to be in the folder the adb file is like I said (if you haven't added the adb as a path) > Press shift and right click the...