Digory (WIP, iPhone, 2d Sprite)

 
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Tempest



Joined: 10 Dec 2008
Posts: 1242
Location: Vancouver, Canada

PostPosted: Sun Feb 07, 2010 3:45 am    Post subject: Digory (WIP, iPhone, 2d Sprite) Reply with quote
Digory


About
Digory is a game currently under development for iPhone. It is a fantasy role playing game with very simple controls, but very different game mechanics. Specifically, I have a new take on character stats vs. equipment bonuses, monster/npc economics, and crafting. The story is pretty complex, and I'm working on a way to not only explain it simply through the game, but also the quests.

The motto will be "release early, release often" for this project, releasing small content updates every couple of weeks (if not sooner), as new art, new quests, etc are available. For those that want to know more, there will be much more as the weeks go on. I don't want to commit anything too soon, because many things may change before they'll put into the game.

Art
I'm currently using Waddlefield environments as temp art for the time being. The art will be replaced. Ideally, I'd like to collaborate with an actual artist who has a better sense about all of that. For the time being, though, this is a not-for-profit project, and any participation would be purely voluntary. If anyone is interested, please contact me.

Videos
Movement, Basic Combat (Feb 7)

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Nick Breslin, Tempest
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