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robert Unity Developer

Joined: 21 Dec 2008 Posts: 84 Location: Unity Technologies HQ, Copenhagen
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Posted: Sat Apr 04, 2009 4:36 pm Post subject: PuzzleBloom |
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We are proud to announce the official launch of PuzzleBloom at
http://puzzlebloom.com
The back-cover description:
Puzzle Bloom is an innovative action-puzzle game where you control the tree spirit Canotila in her quest to bring back life to her island.
Canotila needs assistance of the island’s native creatures to get through the industrialised world. She flies from creature to creature and uses her powers to guide them. New life will bloom into the world for each time Canotila breaks a machine, bringing her closer to the ultimate goal of return to nature.
No download needed: Solve puzzles in a full 3D environment that runs directly in your browser.
Bend the static rules of traditional puzzle games by switching control over creatures.
Enjoy the beautiful graphics of Canotila’s rise of nature.
Yeah, just play and have fun Oh, and third level is coming soon.
The game was made in one month during a http://www.dadiu.dk production. All the other games during that production were made in Unity as well, so remember to check them out. I kinda got the ball rolling and made everyone switch from Source to Unity, yeah  _________________ robert.cupisz.eu |
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Tempest

Joined: 10 Dec 2008 Posts: 1246 Location: Vancouver, Canada
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gamingnotebook
Joined: 01 Apr 2009 Posts: 6
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Posted: Sat Apr 04, 2009 5:04 pm Post subject: wow |
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when it said puzzle game i thought it was going to be some 2d simple game but this game is awesome. i beat the island on the right side in the begining menu. great game. I like the art style too.  _________________ HI |
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robert Unity Developer

Joined: 21 Dec 2008 Posts: 84 Location: Unity Technologies HQ, Copenhagen
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Posted: Sat Apr 04, 2009 5:09 pm Post subject: |
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Ehh, those weird input devices Quick fix is already there - Unity is not registering ctrl-click as right click, which is an unpleasant gotcha. _________________ robert.cupisz.eu |
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BrianJKD
Joined: 03 Feb 2009 Posts: 86 Location: Natick Massachusetts
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Posted: Sat Apr 04, 2009 5:39 pm Post subject: |
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| Great work. Nice graphics and game idea |
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Tempest

Joined: 10 Dec 2008 Posts: 1246 Location: Vancouver, Canada
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Posted: Sat Apr 04, 2009 6:10 pm Post subject: |
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Played it on Mac and PC. Looks great on PC. On Mac some of the textures (like the creatures the fairy rides), don't show up and the the creatures are just black. _________________ Nick Breslin, Tempest
dimeRocker/MondoCloud Developer
Blog | Twitter/KegOfGlory | Unity-Facebook | PHP Handler |
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MikeJ

Joined: 10 Oct 2007 Posts: 44 Location: Philadelphia USA
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Posted: Sat Apr 04, 2009 6:12 pm Post subject: |
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Midna? hehe
Very nice presentation and fun gameplay.
I feel bad when the guys die from lasers
Maybe just have them run away when they get hit by lasers and not die. _________________ http://www.grayboxgames.com |
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runevision Unity Developer

Joined: 28 Nov 2007 Posts: 508 Location: Copenhagen, Denmark
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Posted: Sat Apr 04, 2009 6:18 pm Post subject: |
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This is so cool!
The game is really polished - both technically and gameplay-wise.
I would love to read about how you did the transformation from stone and metal to green landscapes - because I can't figure out how you did it, it it works really well.
Rune _________________ Rune Skovbo Johansen - Creative Programmer at Unity Technologies
unity3d.com | runevision.com | my blog |
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Proton

Joined: 08 Mar 2008 Posts: 275 Location: Calgary, Canada
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Posted: Sat Apr 04, 2009 7:11 pm Post subject: |
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| runevision wrote: | This is so cool!
The game is really polished - both technically and gameplay-wise.
I would love to read about how you did the transformation from stone and metal to green landscapes - because I can't figure out how you did it, it it works really well.
Rune |
Agreed, well done game.
I think that the grass transition is some kind of post-processing image effect, like a camera mask. Could be wrong though... _________________ BeGone - Multi-player Shooter - http://www.facebook.com/NPlayCom
InvinciCar Online - Multi-player Racing - http://www.nplay.com |
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StarManta
Joined: 23 Oct 2006 Posts: 1525 Location: Columbus, OH
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Posted: Sat Apr 04, 2009 7:15 pm Post subject: |
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Great game! Good graphics, good control, unique concept.... I love it. _________________ Last Bastion Games
.... will be relaunching under a new name soon, with iPhone components! Watch this space. |
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Kuba Unity Developer

Joined: 13 Jan 2009 Posts: 35 Location: Copenhagen
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Posted: Sat Apr 04, 2009 8:06 pm Post subject: |
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Hey guys,
we are so glad that you like it
| Proton wrote: | | I think that the grass transition is some kind of post-processing image effect, like a camera mask. Could be wrong though... |
Well, as for every technical challenge in our game the solution was - a shader
In short - we get 3 textures in:
wasteland, greenland and noise.
Depending on the distance from the initial point we either use the color from the wasteland or the greenland texture. In each frame the values from consecutive rows of the tiled noise texture are used to make the border look as if the green stuff creeps out.
But there's more to it - also the grass shows up gradually. I need to make the camera for the second checkpoint to show that pretty grass off...
Robert was making those shaders so you can poke him for more info.
If you want to get updates as soon as we put new levels in, you can sign up for the newsletter on the website.
Have a great weekend. For us it's finally time to enjoy the spring.
And work on the third level. And work on our master thesis... right Robert, right? ;>
Kuba |
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soad667

Joined: 31 Aug 2008 Posts: 77 Location: Greece
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Posted: Sat Apr 04, 2009 8:58 pm Post subject: |
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Amazing game!
Beautiful gfx, relaxing gameplay, runs pretty smooth...
Congrats.  |
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verbatimline

Joined: 24 Mar 2009 Posts: 88
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Posted: Sat Apr 04, 2009 9:07 pm Post subject: |
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| great work!!! |
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DarkByNight
Joined: 01 Apr 2009 Posts: 1 Location: Denmark
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Posted: Sun Apr 05, 2009 7:48 am Post subject: |
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Awesome work, I really enjoyed it, aswell as the other entries.
I always wanted to study at DADIU, I even called around to see which educations get access to DADIU.
Great work, I'm sure you're all going to do great. |
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cyb3rmaniak

Joined: 10 Dec 2007 Posts: 161
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Posted: Sun Apr 05, 2009 10:09 am Post subject: |
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Awesome. Simply awesome. Smooth gameplay, simple controls and amazing graphics. Very impressive guys! _________________ -"When all else fails, follow instructions." |
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