ShaderLab
Moderators: aNTeNNa trEE, Aras, HiggyB
Users browsing this forum: None
Goto page 1, 2, 3, 4, 5, 6, 7, 8, 9, 10  Next
Post new topic
 Topics   Replies   Author   Views   Last Post 
No new posts Sticky: Builtin Unity shaders source
11 Aras 9776 Tue Jun 09, 2009 5:30 pm
Minevr View latest post
This topic is locked: you cannot edit posts or make replies. Sticky: ShaderLab FAQ
0 Aras 2222 Sun Mar 15, 2009 4:21 pm
Aras View latest post
No new posts SSAO on custom shaders? Please help =3
1 kormyen 162 Sat Nov 21, 2009 4:25 am
Murcho View latest post
No new posts removing artifact on reverse xray shader
10 rygoody 301 Fri Nov 20, 2009 8:45 pm
rygoody View latest post
No new posts Outline problematic
3 firewirer 128 Fri Nov 20, 2009 8:09 pm
firewirer View latest post
No new posts Single Texture Masked Shader
2 xenogas 59 Fri Nov 20, 2009 5:19 pm
xenogas View latest post
No new posts Understanding glstate matrices.
1 rygoody 55 Fri Nov 20, 2009 11:45 am
tomvds View latest post
No new posts changing the terrain shader
7 llavigne 694 Fri Nov 20, 2009 9:53 am
helloween View latest post
No new posts newbie question about custom shader
1 unforgiven8419 54 Fri Nov 20, 2009 9:37 am
GaborD View latest post
No new posts matrix rotation for uvs
[ Goto pageGoto page: 1, 2 ]
22 Jessy 1338 Fri Nov 20, 2009 12:58 am
Daniel Brauer View latest post
No new posts Issue with CombineChildren and Bumped Diffuse shader
7 h2hjastermereel 460 Thu Nov 19, 2009 7:28 pm
Eric5h5 View latest post
No new posts Why doesn't GrabPass work?
3 Jessy 92 Thu Nov 19, 2009 6:27 pm
Eric5h5 View latest post
No new posts Diff,Spec,Norm,Trans,Lightbaked - Shader?
3 ChrisBolton 235 Thu Nov 19, 2009 8:32 am
ChrisBolton View latest post
No new posts Shader creation learning resources?
2 Misanthrope 111 Thu Nov 19, 2009 1:12 am
Misanthrope View latest post
No new posts Optimize texture combiner performance for colorizing
6 Jessy 202 Wed Nov 18, 2009 2:27 pm
Daniel Brauer View latest post
No new posts Why do the colors look so good far away?
6 Jessy 294 Wed Nov 18, 2009 10:07 am
DerWoDaSo View latest post
No new posts Vertex lighting while preserving vertex colours
10 ChemiKhazi 247 Wed Nov 18, 2009 7:40 am
ChemiKhazi View latest post
No new posts iPhone limitations or exclusions
0 tharyn 64 Tue Nov 17, 2009 2:56 am
tharyn View latest post
No new posts Multiple vertex streams
5 BearishSun 105 Mon Nov 16, 2009 6:25 pm
dreamora View latest post
No new posts Simple Cross Section Shader
7 apple_motion 379 Mon Nov 16, 2009 11:39 am
monark View latest post
No new posts Meshes without uv's warning
5 monark 190 Mon Nov 16, 2009 11:15 am
monark View latest post
No new posts Textured Fog using SSAO depth buffer
1 llde_chris 154 Mon Nov 16, 2009 8:13 am
Aras View latest post
No new posts Superiority of one vertex binding method?
1 Jessy 59 Mon Nov 16, 2009 8:10 am
Aras View latest post
No new posts Problems with iPhone/Specular Light - Should I file a bug?
1 Jessy 138 Sun Nov 15, 2009 10:19 pm
Jessy View latest post
No new posts Perlin noise - procedural shader
6 apple_motion 503 Sat Nov 14, 2009 4:36 am
apple_motion View latest post
No new posts transparency and self illuminating shader?
0 PancakeCircus 84 Sat Nov 14, 2009 2:58 am
PancakeCircus View latest post
No new posts Any point to using "Fallback" in an iPhone shader?
2 Jessy 116 Fri Nov 13, 2009 1:14 pm
Jessy View latest post
No new posts OnRenderImage - cannot write into source texture with AA ena
2 MaxMakhotkin 154 Fri Nov 13, 2009 11:46 am
MaxMakhotkin View latest post
No new posts Adding an x-ray style rim light to Bumped Specular
[ Goto pageGoto page: 1, 2 ]
23 Obscurity 2400 Thu Nov 12, 2009 7:50 pm
michaelvoigt View latest post
No new posts [SOLVED] Transparant depth bug
4 roelbartstra 268 Thu Nov 12, 2009 7:00 pm
aNTeNNa trEE View latest post
No new posts Desaturate image effect (pro only)
4 Nekharoth 358 Thu Nov 12, 2009 2:50 pm
fallingbrickwork View latest post
No new posts Searching for info on several ADVANCED level shaders.
0 ORiGO-GAMES 118 Wed Nov 11, 2009 7:33 pm
ORiGO-GAMES View latest post
No new posts Toon Shader with Shadow with Outline With cutout transparent
0 ORiGO-GAMES 141 Wed Nov 11, 2009 7:12 pm
ORiGO-GAMES View latest post
No new posts bumpmap+vertex color and vertex color vs dynamic shadows
3 mah 162 Wed Nov 11, 2009 5:20 pm
mah View latest post
No new posts Using your own shader library
3 mike62 179 Wed Nov 11, 2009 7:54 am
dreamora View latest post
No new posts masked off specular map
4 orindoomhammer 186 Wed Nov 11, 2009 12:42 am
orindoomhammer View latest post
No new posts Atmospheric Scattering help
[ Goto pageGoto page: 1, 2 ]
25 PRD 5597 Tue Nov 10, 2009 5:45 pm
ClamsTheCat View latest post
No new posts Why is ambient light at half strength?
[ Goto pageGoto page: 1, 2 ]
21 Jessy 791 Tue Nov 10, 2009 1:16 pm
Jessy View latest post
No new posts Pro asset Water Daytime + wiki DepthMask shader ?
3 BruceWayne 240 Tue Nov 10, 2009 12:42 pm
BruceWayne View latest post
No new posts New DepthTextureMode issue
2 Murcho 132 Tue Nov 10, 2009 7:41 am
Murcho View latest post
No new posts How to get the light contribution at point (not cosined) ?
3 extragotcha 109 Tue Nov 10, 2009 4:54 am
Jessy View latest post
No new posts Toon Outline but with Diffuse surface
7 Lokken 1011 Mon Nov 09, 2009 9:59 pm
aaronsullivan View latest post
No new posts How to use only one color channel from texture?
2 Whimsical 123 Mon Nov 09, 2009 5:55 pm
Whimsical View latest post
No new posts Simple Spheremap shader for iphone
0 Djaggernaut 79 Mon Nov 09, 2009 4:00 pm
Djaggernaut View latest post
No new posts More documentation on Shaderlab?
3 rygoody 200 Mon Nov 09, 2009 3:32 pm
dreamora View latest post
No new posts to adjust mirrorReflection amout?
3 liverol 189 Mon Nov 09, 2009 2:29 pm
Daniel Brauer View latest post
No new posts Generating Water Textures with Perlin Noise
1 apple_motion 169 Mon Nov 09, 2009 11:46 am
bigkahuna View latest post
No new posts Render Normals and Depth for transparencies and terrain!
3 Murcho 611 Mon Nov 09, 2009 9:06 am
Murcho View latest post
No new posts make (partialy) hidden obects visible
7 phoen 1838 Sun Nov 08, 2009 4:05 pm
Daniel Brauer View latest post
No new posts Transparent surfaces, alphaTest
1 sturestone 151 Sun Nov 08, 2009 3:57 pm
Daniel Brauer View latest post
No new posts Tinting and Setting transparency based on a UV range
0 slgooding 115 Sun Nov 08, 2009 4:31 am
slgooding View latest post
No new posts Performance via texture combiner variable
4 Jessy 235 Sun Nov 08, 2009 4:27 am
Jessy View latest post
No new posts TerrainFourLayer with a heightmap as the mask?
1 sladuuch 131 Sun Nov 08, 2009 4:17 am
Daniel Brauer View latest post
No new posts How to achieve LEGO-like look ?
3 EducaSoft 325 Sat Nov 07, 2009 5:01 pm
KaelisAsur View latest post
No new posts Stereo - Anagylph Rendering HELP!!! ;)
[ Goto pageGoto page: 1, 2 ]
23 TheLorax 5294 Sat Nov 07, 2009 12:25 pm
rahuxx View latest post
No new posts Almost gotten rid of floating tree problems, but ...
0 Kragh 93 Sat Nov 07, 2009 2:06 am
Kragh View latest post
No new posts Combine Alphas?
2 Fishypants 155 Sat Nov 07, 2009 12:35 am
Fishypants View latest post
No new posts Material Lerp Shader for iPhone
4 Jacob Williams 660 Fri Nov 06, 2009 7:22 pm
Daniel Brauer View latest post
No new posts _World2Object confusion
1 Riz 146 Fri Nov 06, 2009 11:54 am
Riz View latest post
No new posts Snow Shader for iphone
1 spacefrog 164 Fri Nov 06, 2009 11:03 am
dreamora View latest post
No new posts Signed add brightness shader
4 Daniel Brauer 225 Fri Nov 06, 2009 4:56 am
Daniel Brauer View latest post
No new posts Glow Effect with Transparency
2 JonManatee 245 Fri Nov 06, 2009 4:37 am
JonManatee View latest post
No new posts Shader FX - FX Composer
0 WinningGuy 174 Thu Nov 05, 2009 5:51 pm
WinningGuy View latest post
No new posts Projectors projecting too much
3 Qeen 283 Thu Nov 05, 2009 2:37 pm
Qeen View latest post
No new posts alpha channel from light color
9 yonek 431 Thu Nov 05, 2009 2:32 pm
Daniel Brauer View latest post
No new posts Lightmapped/Diffuse with vertex light problem in 2.6
0 mannam 141 Thu Nov 05, 2009 9:35 am
mannam View latest post
No new posts Where is the Transparent Reflective Shader ????
3 Badbouine 327 Wed Nov 04, 2009 4:47 pm
ffinder View latest post
No new posts Shaders question and lightmaps
1 Bruno Rojas 190 Wed Nov 04, 2009 4:08 pm
Daniel Brauer View latest post
No new posts Batch Convert Shader Type
7 Gio 324 Wed Nov 04, 2009 12:49 pm
wadamw View latest post
No new posts Snow Shader
4 apee387 1585 Wed Nov 04, 2009 1:30 am
Zante View latest post
No new posts texture limit in 3.0?
3 multivac 232 Tue Nov 03, 2009 11:04 pm
multivac View latest post
No new posts looking for help with a shader
4 orindoomhammer 222 Tue Nov 03, 2009 7:37 pm
orindoomhammer View latest post
No new posts 8 Textures + 1 Color Key Mask in 1 Pass (Conceptual Shader)
3 apple_motion 303 Tue Nov 03, 2009 8:23 am
apple_motion View latest post
No new posts Displacement vertex shader (Ocean) needed !
4 Badbouine 328 Mon Nov 02, 2009 6:44 pm
Badbouine View latest post
No new posts DiffuseLight function
3 sauli 213 Mon Nov 02, 2009 4:48 pm
Daniel Brauer View latest post
No new posts Front Projection Shader?
2 Nathan 228 Mon Nov 02, 2009 4:23 am
Nathan View latest post
No new posts Lightmap Family Mod Help :)
[ Goto pageGoto page: 1, 2 ]
16 [donzen] 1610 Sat Oct 31, 2009 6:49 pm
Daniel Brauer View latest post
No new posts Ambient color
2 ohm 256 Sat Oct 31, 2009 4:51 pm
Daniel Brauer View latest post
No new posts Multi-pass simplicity
2 urgrund 266 Sat Oct 31, 2009 12:17 pm
urgrund View latest post
No new posts Shader broken in 2.6
6 Mixaster 608 Fri Oct 30, 2009 11:20 pm
Daniel Brauer View latest post
No new posts Can you use a specular map with a fixed pipeline?
10 Jessy 498 Fri Oct 30, 2009 2:19 pm
Daniel Brauer View latest post
No new posts sobel operator - height to normal map on GPU
1 apple_motion 235 Fri Oct 30, 2009 10:35 am
urgrund View latest post
No new posts Refraction shaders behave much better in 2.6 :D
1 Yann 298 Fri Oct 30, 2009 2:28 am
Daniel Brauer View latest post
No new posts GPU Mesh Instancing
13 nafonso 1566 Thu Oct 29, 2009 11:40 am
JanHelleman View latest post
No new posts Shader and Camera help
2 beneton 286 Wed Oct 28, 2009 7:11 pm
beneton View latest post
No new posts Grayscale bumpmaps
8 Jessy 538 Wed Oct 28, 2009 2:01 pm
Daniel Brauer View latest post
No new posts Offset parameters
7 besuser 669 Tue Oct 27, 2009 5:04 am
Daniel Brauer View latest post
No new posts implicit cast from "float4" to "float3"
1 ohm 226 Mon Oct 26, 2009 11:14 pm
Daniel Brauer View latest post
No new posts What's W in UVW? How can I have fun with it?
3 Jessy 375 Mon Oct 26, 2009 10:19 pm
andeeee View latest post
No new posts [SOLVED] Another minimap shader question
0 beneton 233 Mon Oct 26, 2009 2:59 pm
beneton View latest post
No new posts Fabio Policarpo - Relief Mapping with Correct Silhouettes
[ Goto pageGoto page: 1, 2, 3 ]
30 apple_motion 2870 Mon Oct 26, 2009 2:11 pm
apple_motion View latest post
No new posts Mix lightmaps and dynamic shadows
9 speps 975 Thu Oct 22, 2009 2:46 pm
cannon View latest post
No new posts Reflective Fade
2 Raziel 371 Wed Oct 21, 2009 7:42 am
Raziel View latest post
No new posts Bind "Tangent", tangent - doesn't work.
7 Jessy 564 Tue Oct 20, 2009 8:43 am
Aras View latest post
No new posts Making coloured translucent windows
2 mbanzi 447 Fri Oct 16, 2009 9:44 pm
wimeck View latest post
No new posts Help with hair shader
6 jkoh005 1041 Wed Oct 14, 2009 9:34 am
ToreTank View latest post
No new posts How To: Hi Poly Object with a low Poly Shadow
5 horst27b 697 Wed Oct 14, 2009 9:33 am
Eric5h5 View latest post
No new posts Get screen space UV coordinate.
3 Murcho 593 Tue Oct 13, 2009 2:57 am
Daniel Brauer View latest post
No new posts please help need 2 shaderrrrrrrrrrrs :)
1 DrFromTheLab 330 Mon Oct 12, 2009 11:45 pm
Daniel Brauer View latest post
No new posts Preview Shaders in Maya
0 WinningGuy 301 Mon Oct 12, 2009 10:53 pm
WinningGuy View latest post
Post new topic    Unity Community Index // ShaderLab All times are GMT + 1 Hour
Goto page 1, 2, 3, 4, 5, 6, 7, 8, 9, 10  Next
Page 1 of 10
Jump to:  
New posts New posts    No new posts No new posts    Announcement Announcement
New posts [ Popular ] New posts [ Popular ]    No new posts [ Popular ] No new posts [ Popular ]    Sticky Sticky
New posts [ Locked ] New posts [ Locked ]    No new posts [ Locked ] No new posts [ Locked ]
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum