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WM_TOUCH in Unity 5, as per release notes

Discussion in 'Scripting' started by fherbst, Mar 31, 2015.

  1. fherbst

    fherbst

    Joined:
    Jun 24, 2012
    Posts:
    802
    The Unity 5 Release Notes state:
    • Standalone and webplayer: Input subsystem processes touch messages via WM_TOUCH. Previously it worked with Windows-simulated mouse events.
    Is there any more information about what this means? I thought it means that Input.touches works correctly in editor and standalone on Windows 7/8 without resorting to plugin solutions, but I tested that and it is definitely not the case (nothing happens at all).

    Any official info? Or anyone who got this to work?