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[WIP] Lost Hope- Unity 5 survival horror FPS

Discussion in 'Works In Progress - Archive' started by beachkid, Oct 29, 2014.

  1. beachkid

    beachkid

    Joined:
    Jan 13, 2014
    Posts:
    18
    Hey Guys first post on here lol but anyways as the tilte says im making a Silent hill fan game right now im making the map on my own and the animations like the first level it starts out in an asylum before you go into Silent Hill at the end of first level its gonna do a black scene then goes to a tiltle (sorry for my spelling) but anyways i know how to make the peeling effect in 3ds max but is it possible to add the animation into unity or do i have to make a shader? Anyways heres a todo list

    TODO:
    1.Make the fog in the room(easy enough)
    2. fog in the city(easy)
    3. snow (still easy lol)

    4. slam door when trying to get out(need help with that)
    5. enemys like the nurses animation and other characters
    6. title menu,pause menu, and splash screens
    7. Finish up the rest of the game LOL
    8. first level (just need to add some other stuff aka the door and the peeling of walls)
    9. realistic graphics (like silent hills)

    Screenshots:







     
    Last edited: Oct 30, 2014
  2. peter_rodrigues

    peter_rodrigues

    Joined:
    Jan 28, 2014
    Posts:
    39
    Pictures or videos would be appreciated. Anyone can write a to do or wish list.
     
  3. beachkid

    beachkid

    Joined:
    Jan 13, 2014
    Posts:
    18
    i tried to add pic but when i post it the image wont come up but I will try again

    EDIT: uploaded pics but the pics aren't and I'm thinking about adding more lights into the room

    EDIT2: i made the sign part of the game but haven't added the roads yet but heres a pic of the scene

     
    Last edited: Oct 30, 2014
  4. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    I'm sorry..
    Hey beachkid, Brooke Messaged you. o_O

    Suggest making your black shadow less black.
     
  5. romi-fauzi

    romi-fauzi

    Joined:
    Aug 16, 2013
    Posts:
    161
    Yup agree with theANMATOR2b, maybe you could add another subtle fill light...
     
    theANMATOR2b likes this.
  6. Harithamdan02

    Harithamdan02

    Joined:
    Dec 31, 2012
    Posts:
    2
    Where you got the texture?
     
    Last edited: Dec 7, 2014
  7. beachkid

    beachkid

    Joined:
    Jan 13, 2014
    Posts:
    18
    PT.PNG Color.png Decided to do this again but in unity 5 (PBR hell yeah) a new story plot which will begin in the plot of silent hills PT and i got picture for you guys :D I just need 2 items for this room the talking bag and the light about the door and maybe the door from silent hills itself

    UPDATE i did find the door texture from the Unreal Engine 4 verison but i need help trying to make the door in the game cause the textures are like mixed together ive putted a picture ^ in this post to see what i mean
     
    Last edited: Jun 2, 2015
  8. beachkid

    beachkid

    Joined:
    Jan 13, 2014
    Posts:
    18
    I am back the game has changed its name from a silent hill style project to my personal project named Lost Hope. I've been having this idea for months already and I think it's way better than the silent hills pt style project I was working on right now I am working an the basic screens (main menu, etc) The main menu is almost done just need to add the final touches. I'll keep you guys updated on the game and yes i will try to upload progress videos on YouTube with my new indie game company "Kenny Games".
     
  9. beachkid

    beachkid

    Joined:
    Jan 13, 2014
    Posts:
    18
    Updated: in the coming weeks I will be making an custom gaming PC for gaming and making this game gonna cost me like 1,000+ but its worth it and imma experiment with unity 5 and ue4 when I make the PC just wanna see the difference of graphics and stuff.