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[WIP] Bombzone refueled

Discussion in 'Works In Progress - Archive' started by PACUS, Jan 28, 2015.

  1. PACUS

    PACUS

    Joined:
    Jan 28, 2015
    Posts:
    3


    Bombzone is my little "Atomic Bomberman" Clone. Refueled means, it's the second version of Bombzone.
    The first version was written in c++ with a own 2D engine (DirectX).

    Bombzone refueled used Unity3D and lives in a 3D environment. It's a funny small arcade game for up to 10 players. At this time, BMZ has one theme with 9 different levels and the 2 gamemods are deathmatch and colorize.

    You can find a playable Version (Windows, Linux) on my homepage.



    Here is a small featurelist for the final version:
    • Singleplayer Mode
    • NPC's
    • Tutorial Level
    • Up to 10 Player (Multiplayer)
    • Network support
    • About 50 Extras to collect
    • About 10 Themes with different theme specific gameplay features like undeads, conveyor belt, traps, buttons, bumper, ...
    • Different Layouts
    • A lot of gamemods like, Colorize, Rounddeathmatch, Last man standing, ...
    • Huge Statistics offline and Online
    • Play at night (with flashlight)
    Herre is a gameplay video:



    The new playable version (alpha3) will be out soon (with new menü, more extras and more action)

    Thanks for reading, please comment with any issues or suggestions you have for Bombzone refueled.

    HP: www.bombzone.de
    Forum: forum.bombzone.de
    Facebook: facebook.com/bomberman.bombzone
    IndieDB: Indiedb.com/games/bombzone-refueled
    EMail: marco.gohl@bombzone.de
     
  2. GarBenjamin

    GarBenjamin

    Joined:
    Dec 26, 2013
    Posts:
    7,441
    Looks great. The Dynablaster / Bomberman games were a lot of fun. Nice to see a new one.
     
  3. Schneider21

    Schneider21

    Joined:
    Feb 6, 2014
    Posts:
    3,512
    Nice. I always loved the Bomberman games, and this seems like a nice adaptation of that game. I especially like the nice touch of player color in the explosions.

    Give us a Mac native app too, please!
     
  4. PACUS

    PACUS

    Joined:
    Jan 28, 2015
    Posts:
    3
    Here is a screenshot of the new colorize mode.
    Winner is the player/team who is inking the most fields in his color.
    Wenn a player dies, all inked fields will be lost and he must restart his inktour.
    The round is over after roundtime has expired.

     
    GarBenjamin likes this.
  5. bromske

    bromske

    Joined:
    Sep 11, 2012
    Posts:
    28
    Bombzone refueled V0.8.0f1 (alpha5)

    It's done, the next release of Bombzone refueled is published...




    Right at the beginning many thanks to my eager Betatester Scarlet, Schwen, Schröder Ecki and Lars. Even after such a long time of playing they are still searching and trying to find tirelessly my hidden Bugs. There would be more undetected mistakes in the game without the help of theses examinants ;)

    Let´s switch to the new version now.
    It is about the 5th alpha version of “Bomzone refueled”. For some reason a long time has past from the 4th to the 5th version, but it will continue, that´s the main thing ;)

    The following features are added or changed:



    Menu:
    The menu had to be reworked and adapted – another time (thanks to the change from Unity4 to Unity5).
    Multilingualism is a consequence of the modification (German and English)
    Other languages will be setted gradually.
    The menu of the game settings were adjusted in a large-scale manner to make the game more manageable and logical.
    Here you can turn on antialiasing and different funny retro-visual appearance. Everybody who wants to turn back to ancient-classic Amiga graphics can play with 640x480 :)

    Graphics:
    The game graphic/design was reworked slightly, the “Extras” are renewed completely, and so are some graphical effects like explosions and Beamer (new update).



    Statistics and administration of the game:
    Now it is possible to create own players and playerlists, though this feature is currently only provided after generating an online-account. This account is for free and your data are safe.
    You would think: Oh no, another compelled online-account -
    but there will be an offline database in the future. At the moment, on the present stage of development, it is much easier for me to care for the database in an online way.
    Actually, you are not forced to create an online-account. The game works anyway, except for playernames and stats.
    You only need an online-account for game statistics and for using your player at your friends.

    Controlling:
    The steerage of the game is completely new created. There had been significant problems with Xbox controls and with more than six players at one computer.
    Besides, slipping around corners works more fluently because of the upgraded controlling.

    Extras:
    Several new “Extras” are added:

    BORDEREXTRA – If the player leaves the field sideways, he will get on again at the opposite side.
    BEAMER – If a player sets a target somewhere on the field, he can beam there from everywhere at any time.
    STONEBOMB – The stone-bomb can be kicked through Boxes in combination with the “Kicker”.
    STOPPER – The wicked/nasty/bad “Stopper” is dedicated again. If a player collects this Extra, all the other players will remain motionless for a short time.

    Features of the playing-field:

    Arrow-field – Arrows which are visible on the ground change the direction of the rolling bomb. Pay attention, there are arrows that turn around ;)

    Seesaw – A classical seesaw: Put a bomb on one side, jump on the other side and the bomb will fly highly onto a new playing-field (try it with other players, too).

    Robot - At SciFy Theme a small Robot is moving across the grid and fire flashes and bombs from time to time :)


    Themes:
    A new Theme “Scify” has found its way into the game.



    Layouts:
    Classic- and SciFy-Theme got new “Blocklayouts”



    Have fun and write me if you have ideas for improving the game or if you have found any “Bugs”.

    Marco

    Download:

    https://forum.bombzone.de/BMZ_080f1_64-Installer.exe

    Here some videos:



     
    RavenOfCode likes this.
  6. bromske

    bromske

    Joined:
    Sep 11, 2012
    Posts:
    28
    Here is a small ingame video from my new wintertheme. More gifts but a little bit slippery ;)