Hi, when i run application i have this 'Papermates.exe' (Win32): Loaded 'C:\Users\user\Desktop\WindowsExperemenatlBuild\Papermates\bin\x86\Debug\AppX\UnityEngineProxy.dll'. 'Papermates.exe' (Win32): Loaded 'C:\Users\user\Desktop\WindowsExperemenatlBuild\Papermates\bin\x86\Debug\AppX\UnityEngineProxy.dll'. 'Papermates.exe' (Win32): Unloaded 'C:\Users\user\Desktop\WindowsExperemenatlBuild\Papermates\bin\x86\Debug\AppX\UnityEngineProxy.dll' 'Papermates.exe' (CLR v4.0.30319: Immersive Application Domain): Loaded 'C:\Users\user\Desktop\WindowsExperemenatlBuild\Papermates\bin\x86\Debug\AppX\UnityEngineProxy.DLL'. Cannot find or open the PDB file. 'Papermates.exe' (Win32): Loaded 'C:\Users\user\Desktop\WindowsExperemenatlBuild\Papermates\bin\x86\Debug\AppX\UnityScript.Lang.dll'. Module was built without symbols. 'Papermates.exe' (Win32): Loaded 'C:\Users\user\Desktop\WindowsExperemenatlBuild\Papermates\bin\x86\Debug\AppX\UnityScript.Lang.dll'. Module was built without symbols. 'Papermates.exe' (Win32): Unloaded 'C:\Users\user\Desktop\WindowsExperemenatlBuild\Papermates\bin\x86\Debug\AppX\UnityScript.Lang.dll' 'Papermates.exe' (CLR v4.0.30319: Immersive Application Domain): Loaded 'C:\Users\user\Desktop\WindowsExperemenatlBuild\Papermates\bin\x86\Debug\AppX\UnityScript.Lang.DLL'. Module was built without symbols. 'Papermates.exe' (Win32): Loaded 'C:\Users\user\Desktop\WindowsExperemenatlBuild\Papermates\bin\x86\Debug\AppX\gvclient_stub.dll'. 'Papermates.exe' (Win32): Loaded 'C:\Users\user\Desktop\WindowsExperemenatlBuild\Papermates\bin\x86\Debug\AppX\gvclient_stub.dll'. 'Papermates.exe' (Win32): Unloaded 'C:\Users\user\Desktop\WindowsExperemenatlBuild\Papermates\bin\x86\Debug\AppX\gvclient_stub.dll' 'Papermates.exe' (CLR v4.0.30319: Immersive Application Domain): Loaded 'C:\Users\user\Desktop\WindowsExperemenatlBuild\Papermates\bin\x86\Debug\AppX\gvclient_stub.DLL'. Cannot find or open the PDB file. 'Papermates.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Linq\f2b1c0ce75cae96128397621cbc6d8c9\System.Linq.ni.dll'. 'Papermates.exe' (CLR v4.0.30319: Immersive Application Domain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Linq\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Linq.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled. [3.941740 / 11.810479] - MonoManager::FillCommonScriptingClasses begin... [0.076989 / 11.887468] - MonoManager::FillCommonScriptingClasses end... 'Papermates.exe' (Win32): Loaded 'C:\Users\user\Desktop\WindowsExperemenatlBuild\Papermates\bin\x86\Debug\AppX\UnityEngineDelegates.dll'. Cannot find or open the PDB file. Exception thrown at 0x0DD63418 (msvcr120d_app.dll) in Papermates.exe: 0xC0000005: Access violation reading location 0x00000001. When i delete this dll its work, but if i select platform for plugin-editor, i have exception.
its not, but i set it only for editor in pluggin settings, this dll not in final build project references but i have this exception, i dont want to delete this dll from my project, because have build server for any platform.
I don't understand the issue then? Is this dll Editor-only, but get included to WSA build? Are you sure you don't have a second copy of it somewhere in you project?
1)this dll Editor-only, but it not in wsa build anywhere not in refferences or somewhere, but i have this exception. 2) Are you sure you don't have a second copy of it somewhere in you project? Im sure.
Does it get copied into the generated VS project? Can you show the plugin inspector settings for that DLL?
1) Does it get copied into the generated VS project? No 2) Can you show the plugin inspector settings for that DLL?