hi, I have seen some options in this forum to use the Wii remote with Unity - such as the UniWii plugin, but they all seem to require Unity Pro. I just uploaded a video demo, which shows that you can get the Wii remote and Nunchuck working in Unity Indie, without the need of a plugin. You can do this by using WiiFlash and U3DObject. WiiFlash consists of a server and a library (both for Mac and Windows), and U3DObject lets you communicate between a Flash and a Unity file through the browser in which you embed them. Here's the link to the video, which first shows a simple demo and then the FPS_Tutorial. Although I didn't use a sensor bar in these examples, WiiFlash does support up to 4 ir points. The short video just shows that it is possible, it does not explain how to do it. If you like I can clean up and upload the example project , Jeff.