Hi! We have a game for iOS and Android. We are looking for a way - any solution - that can make Service Discovery possible over both platforms. Two devices, of iOS or Android make in any two combination should be able to connect with one another for a real-time online multilayer game over Wifi. (maybe Bluetooth later). The solution should be robust, multiform and commercially proven. We are aware of AllJoyn but it doesn't have an iOS/Unity plugin yet to the best of my knowledge. Does Unity's built in networking API support Wifi/Bluetooth multiplayer? Anything similar to AllJoyn that works today? Bojour Android port? Prime31's Gamekit Multiplayer toolkit is for iOS only? Any help would be appreciated.