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Why is my object's (0, 0, 0) correct?

Discussion in 'Editor & General Support' started by GoodNight9, Nov 29, 2015.

  1. GoodNight9

    GoodNight9

    Joined:
    Dec 29, 2013
    Posts:
    123
    Hello everyone! I have a picture of my problem here:



    The white cube is the actual center of the world. But the jet's center (0, 0, 0) thinks the center is somewhere else.

    Why is the jet's center off and how do I fix it?

    Thank you very much for your time-
     
  2. Vladislav-Videnov

    Vladislav-Videnov

    Joined:
    Nov 19, 2015
    Posts:
    18
    It is because this is the center of all objects (Parent + Child objects).
    Click or press "Z" on the "Center" button on top (below Component) and it will turn into "Pivot", which will give you the pivot point of the object.

    Hope it helps :).
     
  3. GoodNight9

    GoodNight9

    Joined:
    Dec 29, 2013
    Posts:
    123
    Thank you very much!

    From seeing the actual pivot point, I realized that my parent object was off center when I parented everything to it. So everything down below was centered while the parent was off.

    To fix it I un-parented everything from the parent, centered the parent, then reparented everything to it. Works perfectly now!!!

    Thanks!