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Wheel Pack V.1 (Unity Asset Store Packcage)

Discussion in 'Assets and Asset Store' started by CanaryGames, Mar 10, 2016.

  1. CanaryGames

    CanaryGames

    Joined:
    Sep 14, 2015
    Posts:
    8


    Hello to all the community!

    I want to present my asset "Wheel Pack V.1" It is consisting of a set of:
    Rims, tires, calipers and brake discs, which I will write further down.

    I'm doing this topic to assist the buyer with reasons to improve some aspects of the package, or add a new feature!

    I would like point out that I am Spanish, and apologize if anyone does not understand some of this content.

    For buyers: your votes and comments are of great help, it can greatly improve your needs.

    -----------------------------------------------------------------------------------------------------------------------------------------------



    To consider:
    All tires fits on all rims, the same way the brake discs fit into all rims, brake calipers and discs.

    Information about Models:

    They have remade all sets of Rims.
    Improving its appearance, amount of material and geometry.

    Information about Textures:
    All imported textures become: .PNG uncompressed 16Mb.
    Has improved, ambient occlusion textures,
    it has been added, normalmap texture, all models.

    ------------------------------------------------------------------
    Configuration within Unity:
    • Wrap Mode: Clamp
    • Filter Mode: Trilinear
    • Anisotropic Level: 16
    • Max Size: 2048
    • Texture format: Truecolor
    ------------------------------------------------------------------

    The contents of the package in a summary (Update version 1.1):
    • Prefabs Brake Calipers: 11
    • Prefabs Brake Discs: 17
    • Prefabs Rims: 44
    • Prefabs Tires: 26
    • Scenes: 6

    Aditional Information:

    2 PDF, Ensligh & Spanish (Obsolete)

    -----------------------------------------------------------------------------------------------------------------------------------------------

    I've spent about 4 months, you maybe a little more, between creating and fix minor flaws or defects.

    I have little idea of handling "Scripts", so the mess inside the package, because not knowing, you might alla chosen the most difficult paths, or more cumbersome to create a scene simple movement.

    I hope you like the pictures that follow

    I would also like to thank the people who bought the package, because the simple fact make money doing what you love takes you to a new level.

    Thank you very much to all.

    -----------------------------------------------------------------------------------------------------------------------------------------------
    Below I will show art package.












     
    Last edited: Mar 13, 2016
  2. CanaryGames

    CanaryGames

    Joined:
    Sep 14, 2015
    Posts:
    8



















     
    Last edited: Mar 10, 2016
  3. CanaryGames

    CanaryGames

    Joined:
    Sep 14, 2015
    Posts:
    8









    This area will be for the samples of "sketchfab"
     
    Last edited: Mar 10, 2016
  4. CanaryGames

    CanaryGames

    Joined:
    Sep 14, 2015
    Posts:
    8
    Area dedicated to videos
     
    Last edited: Mar 13, 2016
  5. citadelind8

    citadelind8

    Joined:
    Jun 1, 2015
    Posts:
    19
    How many triangles per wheel?
    Can we use this for Mobile games because we are performance critical across various devices.