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What Kind of Camera Angle Does A 3d Fighting Game Like Tekken/Soul Calibur Use?

Discussion in 'Scripting' started by Alexarah, Oct 31, 2014.

  1. Alexarah

    Alexarah

    Joined:
    May 1, 2014
    Posts:
    110
    Hi everyone I'm just curious as to what kind of camera do 3d fighting games use. I already assume the camera is orthographic isn't it? I'm still learning how to use Javascript and C# so if any of you can give me an example such as a hint of code or where to search on the Unity API documents for this that would be a big help.
     
  2. Zaladur

    Zaladur

    Joined:
    Oct 20, 2012
    Posts:
    392
  3. Alexarah

    Alexarah

    Joined:
    May 1, 2014
    Posts:
    110
    Thanks, the camera angle was the first thing I wasn't sure of. As for the code example I would mainly like to know how to force two characters to move in a circle while facing each other such as Soul Calibur, Tekken, Dead or Alive, and etc. Basically I just want an example script or even a reference that would help me know how to isolate the characters to that kind of movement through either C# or Javascript. Regardless if the code is in C# or Javascript it's fine and doesn't matter to me.