Will WebGL support eval(). I was reading that the unity code will be converted to javascript and javascript does support eval. Can the javascript that I write on an html page be aware or see any javascript variables in unity? Or would I have to use the standard SendMessage and ExternalEval to communicate back and forth.
As far as I understand, eval() is not supported by Unity WebGL build. Applicaton.ExternalEval() is supported but the evaluated code does not have access to variables inside Unity. Or at least I don't know how to.