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Wave Survival Multiplayer - Unity Package

Discussion in 'Made With Unity' started by Deleted User, Jun 24, 2015.

?

By seing this package, what abilities do you think I should work on?

  1. Coding

    4 vote(s)
    80.0%
  2. Modelling

    0 vote(s)
    0.0%
  3. Texturing

    0 vote(s)
    0.0%
  4. Sound Design

    0 vote(s)
    0.0%
  5. Animating

    1 vote(s)
    20.0%
  6. Creativity/Game Design

    0 vote(s)
    0.0%
  7. EVERYTHING!!

    0 vote(s)
    0.0%
  1. Deleted User

    Deleted User

    Guest

    Hello everyone!


    I've created a package inside Unity called Wave Survival Multiplayer. Inside this package are many features including: Multiplayer, Zombie A.I, Barricade System, Wave Spawning System, Basic Inventory, Currency System, Multiplayer Lobby, Player Tags, Multiplayer Scoreboard and much much more.




    Price for the package: only $5.99


    Feel like taking a better look at it? Check it out at Sellfy: https://sellfy.com/p/F2VH/


    Thanks!
     
    RoyalCoder, Whiteleaf and IndieAner3d like this.
  2. IndieAner3d

    IndieAner3d

    Joined:
    Oct 20, 2014
    Posts:
    77
    Nice little Project ^^

    Could be very handy for an Zombie Project
    ala "Black Ops!" ^^

    I miss the Box where you can get the random chosen weapons... ^^
    Maybe some grenades... And Blood Decals...
    Finding Multiplayer games... Armor...Oo

    Just a few things I would like to see in this package... ;---)

    P.s Do you plan to expand the package...?!?
     
  3. Deleted User

    Deleted User

    Guest

    Hello IndieAner3d!

    I'm very glad you liked my project, altough my programmer art didn't increment much to it. About the decals, inside the project I already had a testing version for weapon decals (but did not finish it), I am indeed thinking of extending it further.

    - Random item box
    - Grenades
    - Decals (Weapons, blood, etc)
    - Multiplayer Lobby List
    - Armor

    Got it! I will take these and see what fits inside the package, aswell as update the models, main map, textures, sounds, etc.

    If you have any other ideas/suggestions they are most warmly welcome! Thank you for your reply

    - Daniel
     
    Last edited by a moderator: Jun 24, 2015
    IndieAner3d likes this.
  4. Whiteleaf

    Whiteleaf

    Joined:
    Jul 1, 2014
    Posts:
    728
    The sound playing needs a bit of work, seems to have quite a delay. This is a really cool idea, I like the fact that there's multiplayer, too. This reminds me a lot of COD zombies. Especially BO1 zombies. :)
     
  5. Deleted User

    Deleted User

    Guest

    Hello Whiteleaf!

    The actual gameplay does not have audio delay, for some reason the audio of the video is delayed due to the screen recorder I used. I'm very happy that you liked my project! :)

    If you have any other ideas/suggestions they are most warmly welcome! Thank you for the reply.

    - Daniel
     
  6. Whiteleaf

    Whiteleaf

    Joined:
    Jul 1, 2014
    Posts:
    728
    Building the barricade boards seems a little long, could be reduced a tiny bit. Make a sound for that and maybe as it gets closer to completion it's alpha on it's material go's up? So when you start building a board, it's alpha starts from zero and adds to up 100 as it completes building.

    Another, since you're selling this, a thing that'd be awesome to implement is a level editor, or just more levels in general. We really haven't seen a zombie survival game where there are customizable maps. Just have restrictions so that they don't farm infinitely and unfairly get to the top of the leader board.
     
  7. Deleted User

    Deleted User

    Guest

    Hello Whiteleaf!

    - Reduce barricade repair time (variable value fix);
    - Create a sound for barricade repair completion;
    - Create fade-in alpha material as barricade plank is being fixed;
    - Implement custumizable maps;
    - Add restrictions to prevent unfair gameplay.

    Got it! Thank you very much for your suggestions, I will take them all into account and adapt them to the project.

    If you have any other ideas/suggestions they are most warmly welcome! Thank you for the reply. :)

    - Daniel
     
    Whiteleaf likes this.
  8. IndieAner3d

    IndieAner3d

    Joined:
    Oct 20, 2014
    Posts:
    77
    Hmm...
    First, you can show us the added
    ideas/suggestions...^^
    And...
    Than, we can dream up further... xD
     
  9. Deleted User

    Deleted User

    Guest

    Hello IndieAner3d!

    I guess you could say I am stimulating your creativity :D. As soon as my time is available I will get to work on those suggestions.

    Thank you for the reply.

    - Daniel
     
    IndieAner3d likes this.
  10. IndieAner3d

    IndieAner3d

    Joined:
    Oct 20, 2014
    Posts:
    77
    Hiii@adrastos

    Can I ask you how far
    you are with our suggestions...

    Maybe you have some progress
    to show us... ^^


    greetz IA3d