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[VIDEO COMPOSITING in Unity3D] - Shader for simple Texture bitmap adjustments

Discussion in 'Shaders' started by rebit, Apr 24, 2015.

  1. rebit

    rebit

    Joined:
    Nov 13, 2014
    Posts:
    133
    Hello, im trying to use Unity to make video compositing. I already have chromakey shader, and movie texture that works fine. I Know NUKE is the best software for video compositing, but i like so much Unity that i want to work with video with it !



    So, im lookin for a shader that can add color correction to a specific bitmap with chromakey enabled, with features like:

    - Contrast
    - Bright
    - RBG ( +/- Red, Green, Blue )
    - Make shadows works on the floor !
    - Make a point light only effect on the Chroma video object
    - and other ideads that you have.

    I know the camera have a lot of options effects, but i need to apply modifications on each chroma video-texture.

    Look this is the example of video compositing:



    And this some screenshots of what im working, the two old guys its a video chromakey, that i take from here, in low-res for a test.



    OBS: for best fluid results, the RenderHeads AVPro assets its much better. ( http://www.renderheads.com/ )

    My demo video first test:



    grab movie texture player here.

    buy ChromaKey shader here: https://www.assetstore.unity3d.com/en/#!/content/22524

    For chromakey you need buy the asset or do it your own and help this thread ! :)


    (hopefully this wasn't TLDR)
     
    Last edited: Apr 25, 2015