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Using Unity for IOS 2d app? (not game)

Discussion in 'General Discussion' started by resetme, Nov 16, 2012.

  1. resetme

    resetme

    Joined:
    Jun 27, 2012
    Posts:
    204
    Hi guys.

    So, i need to make a simple IOS app (not a game). It's some kind of quiz for helping girls to decide if they should buy an item/clothes or not.

    It's a small project/app, but will have tons of people using it for sure (the app is for a girl blog with 60.000 daily users).

    It's a good idea to use unity for it? And how should i approach a 2d app? OnGui, Guitextures with touch events or 3dplanes in ortographic view and raycast the scrren touch point?

    I already have IOS unity and i 'know' the basic code. But maybe for this kind of app i should learn Xcode and Objective-c. Idk...

    Any advice?

    thanks!
     
  2. keithsoulasa

    keithsoulasa

    Joined:
    Feb 15, 2012
    Posts:
    2,126
    No, use something like Jquery mobile , Unity DOES NOT like large amounts of SQL data
     
  3. raincole

    raincole

    Joined:
    Sep 14, 2012
    Posts:
    63
    Don't use a hammer to dig holes.
     
  4. CharlieSamways

    CharlieSamways

    Joined:
    Feb 1, 2011
    Posts:
    3,424
    You sir, have just made yourself my new signature quote. Thank yah!

    +1
     
  5. resetme

    resetme

    Joined:
    Jun 27, 2012
    Posts:
    204
    Ty all,

    going to put unity aside and start learning objective-c and native ios dev with lynda! lol
     
  6. Tanel

    Tanel

    Joined:
    Aug 31, 2011
    Posts:
    508
    Not exactly the same kind of app you're thinking of doing, but read this thread, lots of good advice for a similar situation.