Using system.Collections.Generic; claims there's no semi-colon and makes me sad

Discussion in 'Scripting' started by actionthom, Jun 26, 2012.

  1. actionthom

    actionthom

    New Member

    Joined:
    Jun 26, 2012
    Messages:
    6
    Hello!

    I'm trying to create a script (Javascript) for accepting user input for player names on a team and then cycling through that list to make a series of buttons with their names on.
    I decided to use a Generic List for this after following the advice of this blog: http://robotduck.wordpress.com/2009/11/04/88/

    However, whenever I add the line 'using System.collections.Generic;' to the top of my script, it displays '';' expected. Insert semicolon at the end. (UCE0001)'.
    But it has a semicolon at the end :(
    It must be something else, but my debugging is woeful as I'm still quite the beginner.

    Any tips on why this might be?

    My script is as follows:

    Code (csharp):
    1. #pragma strict
    2.  
    3. using System.Collections.Generic;
    4.  
    5. var teamEntry = true;
    6. var teamEntryString : String = "Team Name";
    7. var teamName = "teamName";
    8. var playerEntry = false;
    9. var playerEntryString : String = "Player Name";
    10. var playerName = "playerName";
    11. var playerList = new List.<String>();
    12. var lineSelect = false;
    13. var buttonSize = 30;
    14.  
    15. function Start() {
    16.  
    17. }
    18.  
    19. function OnGUI(){
    20.     if (teamEntry) {
    21.         teamEntryString = GUI.TextField( Rect(25,25,100,20), teamEntryString);
    22.         if(GUI.Button (Rect(25, 60, 100, 30), "Accept")){
    23.             teamName = teamEntryString;
    24.             teamEntry = false;
    25.             playerEntry = true;
    26.            
    27.         }
    28.     }
    29.     if (playerEntry) {
    30.         playerEntryString = GUI.TextField( Rect(25,25,100,20), playerEntryString);
    31.         if(GUI.Button (Rect(25, 60, 100, 30), "Add Player")){
    32.             playerList.Push ( playerEntryString );
    33.         }
    34.         if(GUI.Button (Rect(25, 90, 100, 30), "Finish")){
    35.             playerEntry = false;
    36.             lineSelect = true;
    37.         }
    38.     }
    39.     if (lineSelect) {
    40.         for (var i=0; i < playerList.length; i++) {
    41.                 if(GUI.Button (Rect(25, (i * buttonSize), 100, 20), playerList[i] )){
    42.             }
    43.         }
    44.     }
    45. }
    46.  
    47.  
    48. function Update() {
    49.    
    50. }
  2. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
    Messages:
    25,573
    "Using" is C#. You want "import".

    --Eric
  3. actionthom

    actionthom

    New Member

    Joined:
    Jun 26, 2012
    Messages:
    6
    You beast! That is amazing!
    Thanks :D