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Unity's event system keeps sending debug logs? need to stop it?

Discussion in 'Scripting' started by clearrose, Feb 13, 2016.

  1. clearrose

    clearrose

    Joined:
    Oct 24, 2012
    Posts:
    349
    I can't figure out why the component "Event system" would be sending debug logs to the console, or where they are located so i could do something about them. What i do know is that it's causing my FPS to drop when testing on our target device an ipad.

    Heres what my profiler had showed:

     
  2. ArachnidAnimal

    ArachnidAnimal

    Joined:
    Mar 3, 2015
    Posts:
    1,765
    The error is "Invalid Editor Window". It is shown in the red text in the bottom of the screen.
    I don't know what it means. But the log message is only taking up 0.6% of CPU, which is nothing in the editor.
     
  3. seldom

    seldom

    Joined:
    Dec 4, 2013
    Posts:
    118
    Could be a bad window reference. Try reloading your window layout, or start over with the default layout.
     
  4. clearrose

    clearrose

    Joined:
    Oct 24, 2012
    Posts:
    349
    Thank guys, I will try to reset my windows to default layout. BTW I was just wondering why would this show up on the profiler while testing with an external device? Won't it go away when testing out of the editor, since the error is from within unity?
     
  5. ArachnidAnimal

    ArachnidAnimal

    Joined:
    Mar 3, 2015
    Posts:
    1,765
    I assume the error only occurs in the Editor. The error has "UnityEditor." in the error, so most likely it would not occur running the player
     
  6. clearrose

    clearrose

    Joined:
    Oct 24, 2012
    Posts:
    349
    Yeah thats what I thought, thanks.