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Unity5 Asset Bundle Compilation

Discussion in 'Editor & General Support' started by alexusone, Mar 4, 2015.

  1. alexusone

    alexusone

    Joined:
    Jan 29, 2014
    Posts:
    28
    Hi im trying to compile new unity 5 asset bundle, i need to set target platform to WebPlayer (as i think it covers most options) or to WebGL. I see how to do it for old 4.x release but not sure how to do it for new unity 5.

    Tnx for help!


    PS: default settings are not working, webgl build complains that bundle is in wrong format