Hi All ! I had a problem with the unity event system. I want to implement DragAndDrop for sprites. I use Physics2DRaycaster on MainCamera and implement interfaces for two object (Drag and Destination) Drag Object implement IBeginDragHandler, IDragHandler, IEndDragHandler Destination Object implement IDropHandler Dragging works correctly, but IDropHandler does not work. OnDrop method is not invoked the Destination Object. Please help me , I will be grateful
Hi @ColossalPaul One question though: does onDrop only work with UI elements? I'm having the same issue... I am not using UI elements, just 2D Sprites.