Hello everyone. I'm currently weighing my options between Unity or UDK for game development and I would love some input from the Unity community on the issue. Here's my list of pros and cons, please correct me if any of this is inaccurate. Unity: PROS: -Friendlier community -Runs on any PC -Very lite footprint and very stable -Simpler interface -Can do marching cubes -Royalties are 5% cheaper (20% vs 25%)? -Union? Not sure if that is a pro, yet... CONS: -Less capable than UDK -Less serious community -Has yet to have a commercial release on a console, other than Wii -Pricing has a large buy in for different platforms UDK PROS: -Speed tree -Can release on any platform or console -Established brand name that may help distribution -Only $99 to start selling and no royalties until I make $50,000 off of a title CONS: -Crashes often -Waxy textures and fish eye cameras synonymous with Unreal -Need a whole new PC just to run -Impossible to do any meaningful destruction to terrain (in a way that would affect gameplay) Am I leaving out any considerations? Is there a specific reason why you chose Unity over UDK? -Thanks.