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Bug Unity editor 5.4.0b18 crashes in Ubuntu 16.04 after start

Discussion in 'Linux' started by jan_bajana, Jun 7, 2016.

  1. jan_bajana

    jan_bajana

    Joined:
    Sep 15, 2015
    Posts:
    22
    Hello,

    I have installed Unity editor 5.4.0b18 in Ubuntu 16.04. This version is working well with Ubuntu 15.
    Unity starts but after I click on GameObject it automatic crash. I run also from terminal but there is no log. Where can I find Unity editor logs? I am testing only Personal free version because my two license keys are already installed in two other machines MAC plus Ubuntu 15. I have some dependencies on Ubuntu 16.04. Does anybody knows why Unity crash? Is there any issue about that? Does anybody have installed 5.4.0 on Ubuntu 16.04?

    Thank you.
     
  2. gdsc0301

    gdsc0301

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    Jun 7, 2016
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    2
    How you installed the Unity 5.4 in Ubuntu? PlayOnLinux?
     
  3. LukaKotar

    LukaKotar

    Joined:
    Sep 25, 2011
    Posts:
    394
  4. jan_bajana

    jan_bajana

    Joined:
    Sep 15, 2015
    Posts:
    22
    Hey,

    I have installed Ubuntu 16.04 in VMware Fusion in my MAC with Intel Iris Pro 1536MB. 512 MB enabled for VM. I have reinstalled also VMmare tools.
    There is my log included.

    Thank you.

    Unity forum doesn't accept .log extensions. I think it could. :)
     

    Attached Files:

  5. Tak

    Tak

    Joined:
    Mar 8, 2010
    Posts:
    1,001
    VMware: vmw_ioctl_command error Invalid argument.
    This seems suspicious.
     
  6. jan_bajana

    jan_bajana

    Joined:
    Sep 15, 2015
    Posts:
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    Hey, I am back after some time. It looks like Problem with OpenGL version which used my virtual machine. In VMWare it is OpenGL 3.0. I used same virtual machine in Parallels where target OpenGL version is 2.1 and then same unity installation started to work. But in VMware not working for now.
     
  7. jan_bajana

    jan_bajana

    Joined:
    Sep 15, 2015
    Posts:
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    Hey,

    I would like to run unity editor in VMware because of other dependencies. Does anybody has idea how to do it and say there to use OpenGL 2.1.

    I used/converted same virtual machine. My MAC has Intel Iris Pto 1536 MB.
    I checked OpenGL version:
    Code (CSharp):
    1. $ glxinfo | grep -i opengl
    from VMware Ubuntu 16.04: Unity3D not working
    OpenGL version string: 3.0 Mesa 11.2.0

    from VMware Ubuntu 15.10: Unity3D working perfect
    OpenGL version string: 2.1 Mesa 11.0.2

    from Parrlers Ubuntu 16.04: Unity3D working perfect
    OpenGL version string: 2.1 INTEL-10.14.58

    I have some dependencies so I need VMware + Ubuntu 16.04 + Unity3D.
    So I thing problem is in OpenGL version. Do you have any ideas which can help? Does anybody now hot to say Unity use only OpenGL 2.1?

    Thank you.
     
  8. jan_bajana

    jan_bajana

    Joined:
    Sep 15, 2015
    Posts:
    22
  9. Tak

    Tak

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    Mar 8, 2010
    Posts:
    1,001
    Are we talking about editor or player?
    Editor only runs in "legacy" (opengl2) mode.
    Player can be forced to legacy mode with the -force-opengl command line argument, or by choosing the legacy renderer in the player build settings.