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Unity compilation problem while switching to Web Player platform

Discussion in 'Editor & General Support' started by DnninDalke, Feb 19, 2013.

  1. DnninDalke

    DnninDalke

    Joined:
    Oct 17, 2012
    Posts:
    12
    Hi guys, I'm trying to switch a project made for iOS to Web Player and the Unity always crashes. After I solve any compiling error related to the platform dependencies the Unity crashes... I tried to switch with Unity 3.5.6f4 and Unity 4.0.

    Looking into Editor.log console I got this log:


    Begin MonoManager ReloadAssembly
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
    Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll into Unity Child Domain
    Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
    Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
    Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
    Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
    Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Core/ex2D.Runtime.dll (this message is harmless)
    Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Core/ex2D.Runtime.dll into Unity Child Domain
    Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Editor/ex2D.Editor.dll (this message is harmless)
    Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Editor/ex2D.Editor.dll into Unity Child Domain
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll (this message is harmless)
    Loading /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll into Unity Child Domain
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/nunit.framework.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/Mono.Cecil.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/ICSharpCode.NRefactory.dll (this message is harmless)

    ----- Total AssetImport time: 0.023312s, Asset Import: 0.000000s, CacheServerIntegrate: 0.000000s, CacheServer Download: 0.000094s [0 B, 0.000000 mb/s], CacheServer Hashing: 0.000176s [0 B, 0.000000 mb/s]

    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.Linq.dll (this message is harmless)
    * Assertion at icall.c:1657, condition `mono_loader_get_last_error ()' not met

    Receiving unhandled NULL exception
    Launching bug reporter


    Could someone help me? I've searched the forums but haven't found any solution...
     
    Last edited: Feb 19, 2013
  2. DnninDalke

    DnninDalke

    Joined:
    Oct 17, 2012
    Posts:
    12
    Sorry I guess it should be posted on the Unity Support forum, if someone could change to the appropriate forum I'm gonna appreciate...
     
  3. DnninDalke

    DnninDalke

    Joined:
    Oct 17, 2012
    Posts:
    12
    Here is the full report...

    Initialize mono
    Mono path[0] = '/Applications/Unity4/Unity4.app/Contents/Frameworks/Managed'
    Mono path[1] = '/Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0'
    Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y
    2013-02-19 15:52:38.518 Unity[29026:2203] NSDocumentController Info.plist warning: The values of CFBundleTypeRole entries must be 'Editor', 'Viewer', 'None', or 'Shell'.

    LICENSE SYSTEM [2013219 15:52:38] No start/stop license dates set

    LICENSE SYSTEM [2013219 15:52:38] Next license update check is after 2012-11-10T00:00:00


    LICENSE SYSTEM [2013219 15:52:38] 71706483-15AB-5B1F-A9F5-641158E0C96A !=

    IsTimeToCheckForNewEditor: Update time 1361284009 current 1361299958

    LICENSE SYSTEM [2013219 15:52:38] Opening https://license.unity3d.com/update/poll?cmd=2&tx_id=c17219711dcc3426899c571df6435f6a


    LICENSE SYSTEM [2013219 15:52:38] Posting <root><SystemInfo><IsoCode>en</IsoCode><UserName>dennindalke</UserName><OperatingSystem>Mac OS X 10.7.5</OperatingSystem><OperatingSystemNumeric>1075</OperatingSystemNumeric><ProcessorType>Intel(R) Core(TM) i5-2400S CPU @ 2.50GHz</ProcessorType><ProcessorSpeed>2500</ProcessorSpeed><ProcessorCount>4</ProcessorCount><ProcessorCores>4</ProcessorCores><PhysicalMemoryMB>16384</PhysicalMemoryMB><ComputerName>DenninDalke’s iMac</ComputerName><ComputerModel>iMac12,1</ComputerModel><UnityVersion>4.0.0f7</UnityVersion></SystemInfo>
    <TimeStamp Value="-1463189431"/>
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    /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web
    Loading GUID <-> Path mappings ... 0.006738 seconds.
    Loading Asset Database ... 0.055850 seconds
    AssetDatabase consistency checks ... 0.124116 seconds
    Initialize engine version: 4.0.0f7
    GfxDevice: creating device client; threaded=1
    OpenGL:
    Version: OpenGL 2.1 [2.1 ATI-7.32.12]
    Renderer: ATI Radeon HD 6750M OpenGL Engine
    Vendor: ATI Technologies Inc.
    VRAM: 512 MB
    Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
    GL: buggy packed depth stencil; Deferred rendering will use slower rendering path
    Unloading 23 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

    Unloading -1 unused Assets to reduce memory usage. Loaded Objects now: 50. Operation took 6.443586 ms.
    System memory in use: 22.8 MB.
    Registering custom dll's ... 0.015859 seconds.
    Begin MonoManager ReloadAssembly
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
    Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Core/ex2D.Runtime.dll (this message is harmless)
    Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Core/ex2D.Runtime.dll into Unity Child Domain
    Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Editor/ex2D.Editor.dll (this message is harmless)
    Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Editor/ex2D.Editor.dll into Unity Child Domain
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll (this message is harmless)
    Loading /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll into Unity Child Domain
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/Mono.Cecil.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/ICSharpCode.NRefactory.dll (this message is harmless)
    Mono: successfully reloaded assembly
    - Completed reload, in 0.212 seconds
    - starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll, for buildtarget 6
    - Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
    - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 6
    - starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 6

    -----Compiler Commandline Arguments:
    Filename: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/bin/mono
    Arguments: '/Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/unity_web/smcs.exe' @temp/UnityTempFile-7c65038cb10a84054bf94c70b749896e
    MONO_PATH: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/unity_web
    MONO_CFG_DIR: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/etc
    index: 89
    Responsefile: Temp/UnityTempFile-7c65038cb10a84054bf94c70b749896e Contents:
    -debug
    -target:library
    -nowarn:0169
    -out:'Temp/Assembly-CSharp.dll'
    -r:'/Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEngine.dll'
    -r:'Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll'
    -r:'Assets/ex2D/Core/ex2D.Runtime.dll'
    -r:'/Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.dll'
    -define:UNITY_WEBPLAYER
    -define:WEBPLUG
    -define:ENABLE_MICROPHONE
    -define:ENABLE_IMAGEEFFECTS
    -define:ENABLE_WEBCAM
    -define:ENABLE_AUDIO_FMOD
    -define:ENABLE_NETWORK
    -define:ENABLE_MONO
    -define:ENABLE_PHYSICS
    -define:ENABLE_TERRAIN
    -define:ENABLE_CACHING
    -define:ENABLE_SUBSTANCE
    -define:ENABLE_GENERICS
    -define:ENABLE_CLOTH
    -define:ENABLE_MOVIES
    -define:ENABLE_AUDIO
    -define:ENABLE_WWW
    -define:ENABLE_SHADOWS
    -define:ENABLE_DUCK_TYPING
    -define:UNITY_4_0_0
    -define:UNITY_4_0
    -define:ENABLE_PROFILER
    -define:UNITY_EDITOR
    -define:UNITY_TEAM_LICENSE
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    'Assets/Scripts/Cenarios/ComedyClubControler.cs'
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    'Assets/Scripts/Cenarios/QuartoController.cs'
    'Assets/Scripts/Cenarios/SenadoController.cs'
    'Assets/Scripts/ClearMemory.cs'
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    'Assets/Scripts/Common/DestructibleObject.cs'
    'Assets/Scripts/Common/Gentili.cs'
    'Assets/Scripts/Common/Level.cs'
    'Assets/Scripts/Cutscene/ChatStruct.cs'
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    'Assets/Scripts/Cutscene/TextController.cs'
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    'Assets/Scripts/MainMenu/OpcoesMenu.cs'
    'Assets/Scripts/MainMenu/Overwrite.cs'
    'Assets/Scripts/MonsterJuice/Achievemnt/AchievementsManager.cs'
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    'Assets/Scripts/Waves/SpawnEnemy.cs'
    'Assets/Scripts/Waves/WaveStruct.cs'
    'Assets/Scripts/Waves/Waypoint.cs'

    -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll
    Compilation succeeded - 148 warning(s)
    -----CompilerOutput:-stderr----------
    Assets/Scripts/MonsterJuice/UI/MJTextInput.cs(47,17): warning CS0618: `UnityEngine.iPhoneKeyboard' is obsolete: `iPhoneKeyboard class is deprecated. Please use TouchScreenKeyboard instead.'
    Assets/Scripts/Common/DestructibleObject.cs(205,25): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Common/Level.cs(421,65): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Cutscene/CutsceneController.cs(157,89): warning CS0618: `UnityEngine.iPhoneMovieControlMode' is obsolete: `iPhoneMovieControlMode enumeration is deprecated. Please use FullScreenMovieControlMode instead.'
    Assets/Scripts/Cutscene/CutsceneController.cs(157,29): warning CS0618: `UnityEngine.iPhoneUtils.PlayMovie(string, UnityEngine.Color, UnityEngine.iPhoneMovieControlMode)' is obsolete: `PlayMovie method is deprecated. Please use Handheld.PlayFullScreenMovie instead.'
    Assets/Scripts/Enemy/LifeBar.cs(10,33): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Grid/GridManager.cs(361,41): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Grid/GridManager.cs(398,41): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs(15,53): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs(21,29): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs(31,29): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/Hud/UINumberDisplay.cs(64,39): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/Hud/UINumberDisplay.cs(65,41): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/Hud/UINumberDisplay.cs(81,39): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/Hud/UINumberDisplay.cs(82,41): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/Hud/UINumberDisplay.cs(99,39): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/Hud/UINumberDisplay.cs(100,41): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/TowerMenu/TowerController.cs(48,35): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/TowerMenu/TowerController.cs(49,37): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/TowerMenu/TowerController.cs(55,35): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/TowerMenu/TowerController.cs(56,37): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/TowerMenu/TowerMenuController.cs(214,36): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/TowerMenu/TowerMenuController.cs(215,69): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs(46,35): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs(47,37): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs(53,35): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs(54,37): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/LoadingScreenController.cs(131,110): warning CS0618: `UnityEngine.iPhoneMovieControlMode' is obsolete: `iPhoneMovieControlMode enumeration is deprecated. Please use FullScreenMovieControlMode instead.'
    Assets/Scripts/LoadingScreenController.cs(131,45): warning CS0618: `UnityEngine.iPhoneUtils.PlayMovie(string, UnityEngine.Color, UnityEngine.iPhoneMovieControlMode)' is obsolete: `PlayMovie method is deprecated. Please use Handheld.PlayFullScreenMovie instead.'
    Assets/Scripts/LoadingScreenController.cs(133,113): warning CS0618: `UnityEngine.iPhoneMovieControlMode' is obsolete: `iPhoneMovieControlMode enumeration is deprecated. Please use FullScreenMovieControlMode instead.'
    Assets/Scripts/LoadingScreenController.cs(133,45): warning CS0618: `UnityEngine.iPhoneUtils.PlayMovie(string, UnityEngine.Color, UnityEngine.iPhoneMovieControlMode)' is obsolete: `PlayMovie method is deprecated. Please use Handheld.PlayFullScreenMovie instead.'
    Assets/Scripts/MainMenu/Buy.cs(10,62): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/Buy.cs(11,62): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/Buy.cs(15,62): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/Buy.cs(16,62): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/Buy.cs(26,62): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/Buy.cs(27,62): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MonsterJuice/Core/MJBase.cs(73,42): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MonsterJuice/Core/MJBase.cs(106,34): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(349,28): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(358,28): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(368,28): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(713,57): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(714,56): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(715,57): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(716,57): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(723,20): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(726,61): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(732,20): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(733,69): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(989,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(993,95): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(998,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1010,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1014,95): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1019,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1031,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1035,95): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1040,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1059,126): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1063,94): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1068,126): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1080,126): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1084,94): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1089,126): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1101,126): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1105,94): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1110,126): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1129,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1133,95): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1138,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1150,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1154,95): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1159,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1171,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1175,95): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1180,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1199,135): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1203,103): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1208,135): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1220,135): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1224,103): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1229,135): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1241,135): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1245,103): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(1250,135): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MonsterJuice/GUI/MJButton.cs(64,37): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MonsterJuice/GUI/MJButton.cs(68,37): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MonsterJuice/GUI/MJButton.cs(77,24): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MonsterJuice/GUI/MJButton.cs(90,25): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(83,72): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(93,72): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(107,58): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(128,36): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(140,28): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(150,36): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(159,36): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MonsterJuice/UI/MJTextInput.cs(97,32): warning CS0618: `UnityEngine.iPhoneKeyboard' is obsolete: `iPhoneKeyboard class is deprecated. Please use TouchScreenKeyboard instead.'
    Assets/Scripts/MonsterJuice/UI/MJTextInput.cs(102,44): warning CS0618: `UnityEngine.iPhoneKeyboard' is obsolete: `iPhoneKeyboard class is deprecated. Please use TouchScreenKeyboard instead.'
    Assets/Scripts/MonsterJuice/UI/MJTextInput.cs(102,81): warning CS0618: `UnityEngine.iPhoneKeyboardType' is obsolete: `iPhoneKeyboardType enumeration is deprecated. Please use TouchScreenKeyboardType instead.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(98,29): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(99,29): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(100,31): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(101,31): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(103,32): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(104,39): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(106,34): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(107,41): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(109,34): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(110,36): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(121,42): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(124,45): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(125,55): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(130,45): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(131,48): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(137,44): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(140,47): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(141,57): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(146,47): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(147,50): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(155,42): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(158,45): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(159,55): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(164,45): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(165,48): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/PowerUps/MaquinaController.cs(16,25): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/Ammo/AmmoBebe.cs(80,44): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/Ammo/AmmoBebe.cs(84,36): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/Ammo/AmmoCombustao.cs(160,44): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/Ammo/AmmoCombustao.cs(165,36): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/Ammo/AmmoVelha.cs(82,44): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/Ammo/AmmoVelha.cs(88,36): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/Tower.cs(78,26): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/Tower.cs(206,26): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/Tower.cs(218,26): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/TowerBebe.cs(127,43): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/TowerCombustao.cs(42,54): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/TowerCombustao.cs(75,50): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/TowerCombustao.cs(103,43): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/TowerSuper.cs(28,27): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/TowerSuper.cs(78,27): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/TowerSuper.cs(114,35): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/TowerVelha.cs(45,54): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/TowerVelha.cs(64,50): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Tower/TowerVelha.cs(100,43): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/Waves/SpawnEnemy.cs(135,49): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
    Assets/Scripts/MainMenu/LevelSelectionController.cs(106,24): warning CS0414: The private field `LevelSelectionController.currentProductIdentifier' is assigned but its value is never used
    Assets/Scripts/MainMenu/LevelSelectionController.cs(108,22): warning CS0414: The private field `LevelSelectionController.bCanMakePayments' is assigned but its value is never used
    -----EndCompilerOutput---------------
    - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/Scripts/MonsterJuice/UI/MJTextInput.cs(47,17): warning CS0618: `UnityEngine.iPhoneKeyboard' is obsolete: `iPhoneKeyboard class is deprecated. Please use TouchScreenKeyboard instead.'

    (Filename: Assets/Scripts/MonsterJuice/UI/MJTextInput.cs Line: 47)

    Assets/Scripts/Common/DestructibleObject.cs(205,25): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Common/DestructibleObject.cs Line: 205)

    Assets/Scripts/Common/Level.cs(421,65): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Common/Level.cs Line: 421)

    Assets/Scripts/Cutscene/CutsceneController.cs(157,89): warning CS0618: `UnityEngine.iPhoneMovieControlMode' is obsolete: `iPhoneMovieControlMode enumeration is deprecated. Please use FullScreenMovieControlMode instead.'

    (Filename: Assets/Scripts/Cutscene/CutsceneController.cs Line: 157)

    Assets/Scripts/Cutscene/CutsceneController.cs(157,29): warning CS0618: `UnityEngine.iPhoneUtils.PlayMovie(string, UnityEngine.Color, UnityEngine.iPhoneMovieControlMode)' is obsolete: `PlayMovie method is deprecated. Please use Handheld.PlayFullScreenMovie instead.'

    (Filename: Assets/Scripts/Cutscene/CutsceneController.cs Line: 157)

    Assets/Scripts/Enemy/LifeBar.cs(10,33): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Enemy/LifeBar.cs Line: 10)

    Assets/Scripts/Grid/GridManager.cs(361,41): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Grid/GridManager.cs Line: 361)

    Assets/Scripts/Grid/GridManager.cs(398,41): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Grid/GridManager.cs Line: 398)

    Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs(15,53): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs Line: 15)

    Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs(21,29): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs Line: 21)

    Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs(31,29): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/Hud/GentiliFacesHolder.cs Line: 31)

    Assets/Scripts/Interface/Hud/UINumberDisplay.cs(64,39): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/Hud/UINumberDisplay.cs Line: 64)

    Assets/Scripts/Interface/Hud/UINumberDisplay.cs(65,41): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/Hud/UINumberDisplay.cs Line: 65)

    Assets/Scripts/Interface/Hud/UINumberDisplay.cs(81,39): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/Hud/UINumberDisplay.cs Line: 81)

    Assets/Scripts/Interface/Hud/UINumberDisplay.cs(82,41): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/Hud/UINumberDisplay.cs Line: 82)

    Assets/Scripts/Interface/Hud/UINumberDisplay.cs(99,39): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/Hud/UINumberDisplay.cs Line: 99)

    Assets/Scripts/Interface/Hud/UINumberDisplay.cs(100,41): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/Hud/UINumberDisplay.cs Line: 100)

    Assets/Scripts/Interface/TowerMenu/TowerController.cs(48,35): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/TowerMenu/TowerController.cs Line: 48)

    Assets/Scripts/Interface/TowerMenu/TowerController.cs(49,37): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/TowerMenu/TowerController.cs Line: 49)

    Assets/Scripts/Interface/TowerMenu/TowerController.cs(55,35): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/TowerMenu/TowerController.cs Line: 55)

    Assets/Scripts/Interface/TowerMenu/TowerController.cs(56,37): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/TowerMenu/TowerController.cs Line: 56)

    Assets/Scripts/Interface/TowerMenu/TowerMenuController.cs(214,36): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/TowerMenu/TowerMenuController.cs Line: 214)

    Assets/Scripts/Interface/TowerMenu/TowerMenuController.cs(215,69): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/TowerMenu/TowerMenuController.cs Line: 215)

    Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs(46,35): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs Line: 46)

    Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs(47,37): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs Line: 47)

    Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs(53,35): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs Line: 53)

    Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs(54,37): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Interface/TowerUpgradeMenu/TowerOptions.cs Line: 54)

    Assets/Scripts/LoadingScreenController.cs(131,110): warning CS0618: `UnityEngine.iPhoneMovieControlMode' is obsolete: `iPhoneMovieControlMode enumeration is deprecated. Please use FullScreenMovieControlMode instead.'

    (Filename: Assets/Scripts/LoadingScreenController.cs Line: 131)

    Assets/Scripts/LoadingScreenController.cs(131,45): warning CS0618: `UnityEngine.iPhoneUtils.PlayMovie(string, UnityEngine.Color, UnityEngine.iPhoneMovieControlMode)' is obsolete: `PlayMovie method is deprecated. Please use Handheld.PlayFullScreenMovie instead.'

    (Filename: Assets/Scripts/LoadingScreenController.cs Line: 131)

    Assets/Scripts/LoadingScreenController.cs(133,113): warning CS0618: `UnityEngine.iPhoneMovieControlMode' is obsolete: `iPhoneMovieControlMode enumeration is deprecated. Please use FullScreenMovieControlMode instead.'

    (Filename: Assets/Scripts/LoadingScreenController.cs Line: 133)

    Assets/Scripts/LoadingScreenController.cs(133,45): warning CS0618: `UnityEngine.iPhoneUtils.PlayMovie(string, UnityEngine.Color, UnityEngine.iPhoneMovieControlMode)' is obsolete: `PlayMovie method is deprecated. Please use Handheld.PlayFullScreenMovie instead.'

    (Filename: Assets/Scripts/LoadingScreenController.cs Line: 133)

    Assets/Scripts/MainMenu/Buy.cs(10,62): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/Buy.cs Line: 10)

    Assets/Scripts/MainMenu/Buy.cs(11,62): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/Buy.cs Line: 11)

    Assets/Scripts/MainMenu/Buy.cs(15,62): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/Buy.cs Line: 15)

    Assets/Scripts/MainMenu/Buy.cs(16,62): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/Buy.cs Line: 16)

    Assets/Scripts/MainMenu/Buy.cs(26,62): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/Buy.cs Line: 26)

    Assets/Scripts/MainMenu/Buy.cs(27,62): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/Buy.cs Line: 27)

    Assets/Scripts/MonsterJuice/Core/MJBase.cs(73,42): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MonsterJuice/Core/MJBase.cs Line: 73)

    Assets/Scripts/MonsterJuice/Core/MJBase.cs(106,34): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MonsterJuice/Core/MJBase.cs Line: 106)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(349,28): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 349)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(358,28): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 358)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(368,28): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 368)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(713,57): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 713)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(714,56): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 714)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(715,57): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 715)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(716,57): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 716)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(723,20): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 723)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(726,61): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 726)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(732,20): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 732)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(733,69): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 733)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(989,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 989)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(993,95): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 993)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(998,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 998)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1010,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1010)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1014,95): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1014)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1019,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1019)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1031,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1031)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1035,95): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1035)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1040,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1040)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1059,126): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1059)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1063,94): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1063)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1068,126): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1068)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1080,126): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1080)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1084,94): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1084)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1089,126): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1089)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1101,126): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1101)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1105,94): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1105)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1110,126): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1110)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1129,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1129)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1133,95): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1133)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1138,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1138)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1150,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1150)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1154,95): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1154)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1159,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1159)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1171,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1171)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1175,95): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1175)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1180,127): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1180)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1199,135): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1199)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1203,103): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1203)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1208,135): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1208)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1220,135): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1220)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1224,103): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1224)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1229,135): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1229)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1241,135): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1241)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1245,103): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1245)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(1250,135): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 1250)

    Assets/Scripts/MonsterJuice/GUI/MJButton.cs(64,37): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MonsterJuice/GUI/MJButton.cs Line: 64)

    Assets/Scripts/MonsterJuice/GUI/MJButton.cs(68,37): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MonsterJuice/GUI/MJButton.cs Line: 68)

    Assets/Scripts/MonsterJuice/GUI/MJButton.cs(77,24): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MonsterJuice/GUI/MJButton.cs Line: 77)

    Assets/Scripts/MonsterJuice/GUI/MJButton.cs(90,25): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MonsterJuice/GUI/MJButton.cs Line: 90)

    Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(83,72): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MonsterJuice/UI/MJUIButton.cs Line: 83)

    Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(93,72): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MonsterJuice/UI/MJUIButton.cs Line: 93)

    Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(107,58): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MonsterJuice/UI/MJUIButton.cs Line: 107)

    Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(128,36): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MonsterJuice/UI/MJUIButton.cs Line: 128)

    Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(140,28): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MonsterJuice/UI/MJUIButton.cs Line: 140)

    Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(150,36): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MonsterJuice/UI/MJUIButton.cs Line: 150)

    Assets/Scripts/MonsterJuice/UI/MJUIButton.cs(159,36): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/MonsterJuice/UI/MJUIButton.cs Line: 159)

    Assets/Scripts/MonsterJuice/UI/MJTextInput.cs(97,32): warning CS0618: `UnityEngine.iPhoneKeyboard' is obsolete: `iPhoneKeyboard class is deprecated. Please use TouchScreenKeyboard instead.'

    (Filename: Assets/Scripts/MonsterJuice/UI/MJTextInput.cs Line: 97)

    Assets/Scripts/MonsterJuice/UI/MJTextInput.cs(102,44): warning CS0618: `UnityEngine.iPhoneKeyboard' is obsolete: `iPhoneKeyboard class is deprecated. Please use TouchScreenKeyboard instead.'

    (Filename: Assets/Scripts/MonsterJuice/UI/MJTextInput.cs Line: 102)

    Assets/Scripts/MonsterJuice/UI/MJTextInput.cs(102,81): warning CS0618: `UnityEngine.iPhoneKeyboardType' is obsolete: `iPhoneKeyboardType enumeration is deprecated. Please use TouchScreenKeyboardType instead.'

    (Filename: Assets/Scripts/MonsterJuice/UI/MJTextInput.cs Line: 102)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(98,29): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 98)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(99,29): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 99)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(100,31): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 100)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(101,31): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 101)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(103,32): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 103)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(104,39): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 104)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(106,34): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 106)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(107,41): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 107)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(109,34): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 109)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(110,36): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 110)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(121,42): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 121)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(124,45): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 124)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(125,55): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 125)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(130,45): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 130)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(131,48): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 131)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(137,44): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 137)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(140,47): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 140)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(141,57): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 141)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(146,47): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 146)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(147,50): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 147)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(155,42): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 155)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(158,45): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 158)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(159,55): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 159)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(164,45): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 164)

    Assets/Scripts/PowerUps/Help/PowerupHelpController.cs(165,48): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/Help/PowerupHelpController.cs Line: 165)

    Assets/Scripts/PowerUps/MaquinaController.cs(16,25): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/PowerUps/MaquinaController.cs Line: 16)

    Assets/Scripts/Tower/Ammo/AmmoBebe.cs(80,44): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/Ammo/AmmoBebe.cs Line: 80)

    Assets/Scripts/Tower/Ammo/AmmoBebe.cs(84,36): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/Ammo/AmmoBebe.cs Line: 84)

    Assets/Scripts/Tower/Ammo/AmmoCombustao.cs(160,44): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/Ammo/AmmoCombustao.cs Line: 160)

    Assets/Scripts/Tower/Ammo/AmmoCombustao.cs(165,36): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/Ammo/AmmoCombustao.cs Line: 165)

    Assets/Scripts/Tower/Ammo/AmmoVelha.cs(82,44): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/Ammo/AmmoVelha.cs Line: 82)

    Assets/Scripts/Tower/Ammo/AmmoVelha.cs(88,36): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/Ammo/AmmoVelha.cs Line: 88)

    Assets/Scripts/Tower/Tower.cs(78,26): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/Tower.cs Line: 78)

    Assets/Scripts/Tower/Tower.cs(206,26): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/Tower.cs Line: 206)

    Assets/Scripts/Tower/Tower.cs(218,26): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/Tower.cs Line: 218)

    Assets/Scripts/Tower/TowerBebe.cs(127,43): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/TowerBebe.cs Line: 127)

    Assets/Scripts/Tower/TowerCombustao.cs(42,54): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/TowerCombustao.cs Line: 42)

    Assets/Scripts/Tower/TowerCombustao.cs(75,50): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/TowerCombustao.cs Line: 75)

    Assets/Scripts/Tower/TowerCombustao.cs(103,43): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/TowerCombustao.cs Line: 103)

    Assets/Scripts/Tower/TowerSuper.cs(28,27): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/TowerSuper.cs Line: 28)

    Assets/Scripts/Tower/TowerSuper.cs(78,27): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/TowerSuper.cs Line: 78)

    Assets/Scripts/Tower/TowerSuper.cs(114,35): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/TowerSuper.cs Line: 114)

    Assets/Scripts/Tower/TowerVelha.cs(45,54): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/TowerVelha.cs Line: 45)

    Assets/Scripts/Tower/TowerVelha.cs(64,50): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/TowerVelha.cs Line: 64)

    Assets/Scripts/Tower/TowerVelha.cs(100,43): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Tower/TowerVelha.cs Line: 100)

    Assets/Scripts/Waves/SpawnEnemy.cs(135,49): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'

    (Filename: Assets/Scripts/Waves/SpawnEnemy.cs Line: 135)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(106,24): warning CS0414: The private field `LevelSelectionController.currentProductIdentifier' is assigned but its value is never used

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 106)

    Assets/Scripts/MainMenu/LevelSelectionController.cs(108,22): warning CS0414: The private field `LevelSelectionController.bCanMakePayments' is assigned but its value is never used

    (Filename: Assets/Scripts/MainMenu/LevelSelectionController.cs Line: 108)

    - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
    Begin MonoManager ReloadAssembly
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
    Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll into Unity Child Domain
    Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
    Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
    Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
    Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
    Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Core/ex2D.Runtime.dll (this message is harmless)
    Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Core/ex2D.Runtime.dll into Unity Child Domain
    Non platform assembly: /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Editor/ex2D.Editor.dll (this message is harmless)
    Loading /Users/dennindalke/Development/MonsterJuice/2013/unity-gentili_web/Assets/ex2D/Editor/ex2D.Editor.dll into Unity Child Domain
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll (this message is harmless)
    Loading /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll into Unity Child Domain
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/Mono.Cecil.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Managed/ICSharpCode.NRefactory.dll (this message is harmless)
    Mono: successfully reloaded assembly
    - Completed reload, in 0.159 seconds
    Validating Project structure ... 0.015687 seconds.
    Refresh, detecting if any assets need to be imported or removed ... 0.010809 seconds (Nothing changed)
    Platform assembly: /Applications/Unity4/Unity4.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.Linq.dll (this message is harmless)
    * Assertion at icall.c:1657, condition `mono_loader_get_last_error ()' not met

    Receiving unhandled NULL exception
    Launching bug reporter

    *** Launching bug reporter due to crashbug.
    Obtained 0 stack frames.
     
    Last edited by a moderator: Jan 16, 2015
  4. Themp

    Themp

    Joined:
    Nov 8, 2011
    Posts:
    96
    Did u just post your Unity Serial?


    it's not really hard to bruteforce those last 4 X's
     
  5. MikeBastien

    MikeBastien

    Joined:
    Apr 24, 2009
    Posts:
    139
    Fix these:

    Compilation succeeded - 148 warning(s)
     
  6. DnninDalke

    DnninDalke

    Joined:
    Oct 17, 2012
    Posts:
    12
    Thanks for warning I updated my post, could you remove it from your quotation?
     
  7. DnninDalke

    DnninDalke

    Joined:
    Oct 17, 2012
    Posts:
    12
    Thanks Mike, actually I'm upgrading an old project made in Unity 3.2 to Unity 4, so that is why the project have so many warnings...
     
  8. Rene-Damm

    Rene-Damm

    Joined:
    Sep 15, 2012
    Posts:
    1,779
    Please submit a bug report as detailed under "Reporting Problems and Bugs" in the Support Section FAQ.
     
  9. DnninDalke

    DnninDalke

    Joined:
    Oct 17, 2012
    Posts:
    12
    Hi Rene, I submited a bug report with the whole project, while I wait, I would appreciate any help or suggestion, thanks.
     
  10. Rene-Damm

    Rene-Damm

    Joined:
    Sep 15, 2012
    Posts:
    1,779
    Thanks a lot for submitting a report.

    Unfortunately, there is little I can offer in terms of immediate help. From the information you supplied in this thread, it looks like a bug in the Mono VM. Changing things around might result in the bug not being triggered but since I have no idea what in particular leads to the crash, I cannot give you any pointers ATM :)

    However, our support guys are snappy in picking up stuff so there should at least be some more information available soon.
     
  11. DnninDalke

    DnninDalke

    Joined:
    Oct 17, 2012
    Posts:
    12
    Very thanks Rene, your fast answer gave me some ideais to investigate and I'll be wait for any information from support. Thank you again.
     
  12. byteprogramming

    byteprogramming

    Joined:
    Jul 24, 2012
    Posts:
    29
    HAHAHHAHAHAHAHA crack detected :D

    Even though you edited the post , Google cache still has it. And you have cracked serial :cool: