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Unity 5 RPG Series

Discussion in 'Community Learning & Teaching' started by BurgZerg-Arcade, May 17, 2015.

  1. BurgZerg-Arcade

    BurgZerg-Arcade

    Joined:
    Jun 22, 2009
    Posts:
    119
    Good morning everyone. Some time ago I created a tutorial series on how to create a RPG style game using Unity. Well with the release of Unity 5, I have decided to redo the series, but this time with an emphasis on tool creation.

    This allows us to create our game in a modular way that will be easier to adapt parts to other game. I have already started the Item System on YouTube and would love to hear any feed back you have.

    Petey

    https://www.youtube.com/user/BurgZergArcade
     
    knkg17, Hoonius, mgear and 1 other person like this.
  2. GTGD

    GTGD

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    Feb 7, 2012
    Posts:
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    Very cool! Looking forward to studying your new tutorials.
     
  3. BurgZerg-Arcade

    BurgZerg-Arcade

    Joined:
    Jun 22, 2009
    Posts:
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    Just uploaded video #4. Will try to get a 5th in later tonight. Creating tools in Unity can be so much fun :)
     
  4. outtoplay

    outtoplay

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    Monster Good!...you're tutorial work is singular. Thanks.
     
  5. BurgZerg-Arcade

    BurgZerg-Arcade

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    Why thank you :) I am going to try to get at least one video a day done until the Item System is complete.

    Generally I will be releasing the new video around 5pm eastern time.
     
  6. stevenh512

    stevenh512

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    May 7, 2015
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    Very nice tutorials, as someone who is totally new to Unity (but I do know some C# and have a little experience with other engines) I've already learned quite a bit. I'm curious, since you mentioned a Git repository in the first video, is there a public repository or any other way to download the code? Not to take away from your tutorials at all because they're really well done, but I can't be the only person who has trouble following along with a video while simultaneously trying to type each line of code. For me at least, being able to download the sample code for each tutorial or (better yet) a Git repository where I can follow along with each commit would make it a lot easier to follow.
     
    Teila likes this.
  7. BurgZerg-Arcade

    BurgZerg-Arcade

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    Jun 22, 2009
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    Glad to hear that you are enjoying the series. At this time the repo is still private until I decide what I want to do with it.
     
  8. Archania

    Archania

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    Aug 27, 2010
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    1,662
    Thank Petey for rebooting this. I watched most of the old series. Glad you are back at it!
     
  9. BurgZerg-Arcade

    BurgZerg-Arcade

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    It will be a fun time as we create stuff that actually helps up create games :)
     
  10. TechnicalArtist

    TechnicalArtist

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    Very nice tutorial
     
  11. BurgZerg-Arcade

    BurgZerg-Arcade

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    Thank you :)
     
  12. knkg17

    knkg17

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    Dec 7, 2013
    Posts:
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    Heh, first time I actually understood how to use a generic class. Please keep up the good work.