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Unity 5 in United Racing! (plus shader settings!)

Discussion in 'Works In Progress - Archive' started by United Racing, Oct 31, 2014.

  1. United Racing

    United Racing

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    Hello,

    I was testing the new unity 5 light and reflection probes and i came up with this Unity 2014-10-30 20-32-05-95.png

    the background is HDRI, but the road is in the scene, same with the car
     
  2. omarzonex

    omarzonex

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    wow
    what is that FullRealistic
     
    United Racing likes this.
  3. United Racing

    United Racing

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    Thank you :)
     
  4. United Racing

    United Racing

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    the model is 216k polys
     
  5. mathias234

    mathias234

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    Looks nice :)
     
    United Racing likes this.
  6. Mister-D

    Mister-D

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    looks good but seriously 216 000 polygons? how can u make that model work in game?
     
    United Racing likes this.
  7. United Racing

    United Racing

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    Yes. there are 7 LOD stages, 0 being 216k polys is for interior, close chase, hood and wheel cameras.

    the cockpit is a seperate LOD wich is ony 0 when in cockpit view
     
    Last edited: Oct 31, 2014
  8. Deleted User

    Deleted User

    Guest

    One of our scenes run 12.5 Million in frustrum @ 60FPS on a GTX 460 / full settings.. It's more than possible.

    BTW, nice car ;)
     
    theANMATOR2b and United Racing like this.
  9. Mister-D

    Mister-D

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    i dont know whats a good polycount anymore, im confused:eek:
     
    Deleted User and United Racing like this.
  10. United Racing

    United Racing

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    This is the stats: Unity 2014-10-31 15-57-48-49.png
     
  11. United Racing

    United Racing

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    if you want any car ask me :D
     
  12. Mister-D

    Mister-D

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    hah great , and i was thinking dont go over a million man :)
     
    United Racing likes this.
  13. United Racing

    United Racing

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    i know, when i started this project i was worried about the same thing XD
     
  14. Mister-D

    Mister-D

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    are u gonna release them to the asset store or something? if u r so good at hard surface modelling why not try some guns too ?
     
  15. United Racing

    United Racing

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    maybe after the game is done but not now, if you want to see a car render just tell me :)

    any car
     
  16. United Racing

    United Racing

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    if i were to thay would be free
     
  17. Mister-D

    Mister-D

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    great ,my kind of developer ;)
    ok i wanna see a peel p50 with a v12 engine :)
     
    United Racing likes this.
  18. Sykoo

    Sykoo

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    Hey! I'm a real noob at modelling so I was just wondering some stuff:

    1) How much polygon is above great - counted as high quality?

    2) What software was the car model made in?

    Also, it looks awesome! :)
     
  19. United Racing

    United Racing

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    ok i dont have that XD

    but i will make it :)
     
  20. United Racing

    United Racing

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    1) around 100k is high poly for me

    2) i use blender 3d for model and photosop cs6 extended for textures
     
    Sykoo likes this.
  21. United Racing

    United Racing

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    AI cars are seperate with 50k polys
     
  22. United Racing

    United Racing

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    Gold Paint! Unity 2014-10-30 18-34-40-10.png
     
  23. Mister-D

    Mister-D

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    i was always moddelling around 5000polys, but 100k opens new possibilities,tnx for that
    that peel p50 was a joke but it would be cool to drive a v12 in it around dont u think?
     
  24. United Racing

    United Racing

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    o ya! :cool:
     
  25. United Racing

    United Racing

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    and no problem, if you ever need help with a model i would be glad too
     
  26. Awss

    Awss

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    Thats amazing, really like it.
     
    United Racing likes this.
  27. United Racing

    United Racing

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    Thanks :)
     
  28. United Racing

    United Racing

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    2008 Mitsubishi Lancer Evo X Unity 2014-10-31 23-46-25-60.png
     
  29. Deleted User

    Deleted User

    Guest

    Oh, I love me a lancer.

    Nice work man!
     
    United Racing likes this.
  30. United Racing

    United Racing

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    Thank you :) thanks everyone for the feed back, please watch this thread because i will be putting updates on here plus a website.
     
  31. thesoundguy

    thesoundguy

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    the models look absolutely crisp ! amazing work!
     
  32. United Racing

    United Racing

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    thank you ;)
     
  33. United Racing

    United Racing

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    Close-Up on the detail! Unity 2014-10-30 18-35-04-52.png
     
  34. United Racing

    United Racing

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    this is what it looked like in unity 4.6
     
  35. United Racing

    United Racing

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  36. PolyDevOfficial

    PolyDevOfficial

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    My God! This Graphics inspire me! I want to make my game like this. :)
     
  37. cl9-2

    cl9-2

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    Amazing work.

    What graphics card are you using?

    Would you be able to create a sample render of two vehicles next to each other, preferably super cars (i.e. Lamborghini, McLaren brand vehicles). It will be interesting to see both reflections and shadows

    Also, have you tried the new WheelCollider components in Unity 5?
     
  38. carking1996

    carking1996

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    Mind sharing some of the shader properties you're using?
     
  39. United Racing

    United Racing

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    thanks :) i am glad that i inspired you
     
    Last edited: Nov 1, 2014
  40. United Racing

    United Racing

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    i did this on my laptop, on my desktop i have nividia maximus 2.0, on this laptop i have nivida quadro FX mobility 570M.

    it has around 50-60 fps on my laptop and 180-190 fps on my desktop.


    i have not tried the new colliders :)
     
  41. United Racing

    United Racing

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  42. United Racing

    United Racing

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    more settings:
    Unity 2014-11-01 11-57-28-50.png Unity 2014-11-01 11-57-56-57.png
    Extra!:

    Unity 2014-11-01 12-05-10-18.png Unity 2014-11-01 12-04-27-31.png
    there you go carking ;)
     
    Last edited: Nov 1, 2014
    cl9-2 likes this.
  43. United Racing

    United Racing

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    i will setup those cars now! :)
     
  44. United Racing

    United Racing

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    Unity 2014-11-01 12-40-33-11.png Unity 2014-11-01 12-23-45-57.png
     
    cl9-2 likes this.
  45. zenGarden

    zenGarden

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    Have you some gameplay to show ? (vehicle physics behaviour)
     
  46. United Racing

    United Racing

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    ive got this video wich was before i got unity 5, it doesnot look as good its physics



    these are the physics i will be using
     
  47. United Racing

    United Racing

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    its not done yet though
     
  48. zenGarden

    zenGarden

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    Do you target pure simulation or some more arcade ?
     
  49. United Racing

    United Racing

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    im trying to target simulation but im no good at pysics XD
     
  50. zenGarden

    zenGarden

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    I don't know ,but it must be some good physic car kits on the asset store ?
    About race tracks, what do you plan ? tracks ? open level ? city, moutain roads ?