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Unity 5.1.3 - Skybox reflection problem in WaterProDaytime Shader on Windows Phone 8

Discussion in 'Shaders' started by sdkfz250, Oct 2, 2015.

  1. sdkfz250

    sdkfz250

    Joined:
    Apr 17, 2015
    Posts:
    15
    Hi,

    I use a water plane with WaterProDaytime shader in my project and the skybox reflection is perfectly shown on the water surface in the Game Editor. However when I compile the project for my Windows Phone the skybox reflection is rotated 90 degrees on the water which looks awfull.


    Here is the wrong reflection shown on Windows phone.
    wp_ss_20151002_0002.jpg

    Here is the same scene in the Game Editor showing how it should look like:
    skybox_issue.jpg

    Any tip what i can do to avoid this?

    Many thanks