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Unity 5.0.2 networking on iOS device

Discussion in 'Multiplayer' started by mslBMS, Jun 25, 2015.

  1. mslBMS

    mslBMS

    Joined:
    Jun 25, 2015
    Posts:
    1
    Recently upgraded my project to Unity 5.0.2. Previously I was using 4.6.3. In my previous builds, networking was connecting fine and everything was connecting as it should. When I upgraded to Unity 5.0.2, networking stopped working for iOS devices. My player setting are:
    • Scripting Backend: IL2CPP

    • Target Device: iPhone + iPad

    • Target Solution: Native

    • Architecture: Universal
    The errors only seem to appear on the client side when the client tries to connect to the server device. I have tried networking between 2 instances of the project in Unity on different computers and it connects fine. The errors only appear when an iOS device is involved
     

    Attached Files:

  2. isidro02139

    isidro02139

    Joined:
    Jul 31, 2012
    Posts:
    72
    I have the same problem with multiplayer-netrowking on my iPhone 6 -- perhaps you might care to join the UNET channel on irc.freenode.net (#unity3d-unet)?

    There are some other unet resource being gathered here: https://goo.gl/UmBBpM