We have just released our first Unity 4.0 public Beta which is available here! http://unity3d.com/unity/beta/download If you are a pre-order customer you will have access to the Pro version of this Beta, while everyone else can access the Free version of 4.0! No release date to be announced yet but we are making good progress thanks to beta testers feedback. Don't forget to submit bugs in the usual way in the editor and post threads in the correct forums.
Will we be able to have the one month pro trial now or will that have to wait until the official release?
Of course you can. All I was saying is that it is not the final release which means that releasing software with it is not as ideal as with the final version.
All right. Downloaded and Installed the Unity 4 free beta. Windows XP user here So far its working fine for me. Stable and all. It appears to be faster for me. I don't know if that is technically true though. Haven't checked out the new features because I'm only getting to understand them
Just a heads up, dont try and use this to get a comparison between v3 pro Only came with an angrybots demo project? New demo only going in at final release? What about pro betas? (This will be the thing that might help me commit to the upgrade)
Pro is just a license; it's not a separate "thing" with a different app or anything. Unity is Unity, there are no different versions for different licenses. Nobody's said anything about a new demo that I'm aware of...what's wrong with Angry Bots? It's still relevant, though I wouldn't be surprised to see a new demo with some Unity 4 features eventually (when the demo makers have had more time with it). See here for a license comparison; new stuff is marked "new in 4". --Eric
I expected a demo that would show off all the new features. Angry bots seemed identical to the 3 version (looks wise at least). Was at least expecting it to look like a dx11 app (hah, can I even define that... probably not) As for the pro stuff, true enough its just a licence, but you dont get any of the post-rendering features of pro, or the navigation stuff. Either way, my game loaded, looked like crap, and had several glitches.
Well I think a nice way of seeing new features would perhaps be a selection of shaders other than the usual suspects to show off unity's fancy new abilities with dx11 - I'm assuming theres plenty that Unity Free can still good that strays into this area and if you want to make an impression, pretty graphics is a great way to make one. That said i personally wont be looking much at dx11 i suppose but i'd love to see some of the things Unity themselves have made sing during the development time
For the moment, the option to upgrade to a trial of Pro is disabled, this will be re-enabled when 4.0 launches and you will be able to get a 30 day.
Will the beta DL interfere with the version I have now? A seperate program? I hope so, so that I'm not stuck with this
seperate program but when on osx ensure to rename the unity folder as unity installer will always install to the applications/Unity folder independent on it being present or not. also ensure to backup the example project in the shared user folder if you want to be save. everything else is kept seperately to my knowledge, I've 2.6.x, 3.0, 3.2, 3.4, 3.5.6 and 4.x on my machine