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UNET Timeout Error During Matchmaking when Client is Connected Over 4G

Discussion in 'UNet' started by lehermj, Nov 29, 2015.

  1. lehermj

    lehermj

    Joined:
    May 29, 2014
    Posts:
    2
    I'm making a simple multiplayer game for android and whenever one client is connected over 4G, during matchmaking, I get an error like "UNet Client Disconnect Error: Timeout". I've done some research and the only thing i've found is about the bandwidth limiter, but this error occurs ~20 seconds into the match and not 90. Would this be an error in my code or does UNET not currently support connections over mobile services such as 4G?
     
  2. lehermj

    lehermj

    Joined:
    May 29, 2014
    Posts:
    2
    I figured it out, so if someone else has the same problem, just increase your ping timeout by alot