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TOZ Noise

Discussion in 'Assets and Asset Store' started by aubergine, Dec 11, 2012.

  1. magic9cube

    magic9cube

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    Jan 30, 2014
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    58
    generating tiling mesh with the noise/density value. for me its critical that it does tile, repeating the exact same pattern in 3 dimensions.
     
  2. aubergine

    aubergine

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    Sep 12, 2009
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    2,880
    Well, i still dont understand what kind of problem you are having.
    Just check the plane modüle, its on xz axis and y = 0

    You can easily create a new modüle yourself like a Cube or something and use the y variable as well. It will generate your noise.
    In order to make a 3d texture, you will also have to copy the NoiseMapBuilderPlane class to something like NoiseMapBuilderCube and add the y axis there as well. And finally you must add ImageMap, NoiseMap support to it and a 3dTexture save function somewhere.
     
  3. aubergine

    aubergine

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    Sep 12, 2009
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    The new 3.x version is available on the store now, if you previously owned 1.x, you will be able to upgrade for 5USD.
     
  4. aubergine

    aubergine

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    Sep 12, 2009
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    2,880
    Tutorial video for Unity Terrain.