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Tiling Cartoon Textures

Discussion in 'Assets and Asset Store' started by Ladrik, Mar 22, 2015.

  1. Ladrik

    Ladrik

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    -- WebGL Demo --
    -- Web Player Demo --

    Tiling Cartoon Textures
    is a texture pack that includes 23 different hand painted textures in high resolution (2048x2048 png). All textures seamlessly tile horizontally and vertically.

    Check it out in the Unity Asset Store: https://www.assetstore.unity3d.com/#!/content/32279

    Inside the package:

    • Grass x5
    • Rock x2
    • Cliff x4
    • Dirt x3
    • Stone x3
    • Sand x2
    • Snow x2
    • Water x1
    • Pavement x1
    • 1 example scene with the textures painted onto Unity Terrain.


    Sand and Water Update! v1.2
    -7 new water/sand textures
    -Web demo on store page


    Cliff and Rock Update!
    -6 new rock/cliff textures
    -Unity 5 support
    -Unity 4.2.1 support








    Screenshots from Unity:




    Feedback is welcomed as I grow and improve this asset!

    Store link: https://www.assetstore.unity3d.com/#!/content/32279
     
    Last edited: May 31, 2015
  2. Ladrik

    Ladrik

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    Had someone asking to see the textures on a sphere so I put together a quick imgur gallery from screenshots I took in Unity. http://imgur.com/a/1xlsu

    Each texture is tiling 5x5.
     
  3. Ladrik

    Ladrik

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  4. Ladrik

    Ladrik

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  5. Ladrik

    Ladrik

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  6. WelchCompositions

    WelchCompositions

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    You may already have this but if not transition tiles are a must have addition! Being able to transition from water to sand without an abrupt tile change. If this pack has those maybe include a sample of that :)
     
  7. Ladrik

    Ladrik

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    Thank you for the feedback! There are currently no transition tiles in the package. My original intention was for the textures to be painted onto 3d terrain, so there would be no need for transition tiles. But I can understand still wanting them for this package. It is something I have thought about working on in the past but I was worried a traditional tile system (with unique textures for each transition) would slow down updates and reduce variety.

    If I can come up with a good system, perhaps with alphas, I may include it in the next update. I am always looking to improve the asset and really appreciate your feedback! :)
     
    WelchCompositions likes this.
  8. WelchCompositions

    WelchCompositions

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    My use case for this pack is placeholder tiles for a 2D top down game. I plan to only use them while my artist is making custom tiles but def having transition pieces would be a nice to have