Hey, I am wanting to make a script that allows me to load a text document to a Room Game Object; press a generate button in the editor, and have the room's components be made in the editor so that I can then make artistic changes on the fly. Just wondering if this is possible and how would be the best method of going about this?
This is totally possible. Look into editor scripts. Essentially your code would load a text document, parse it appropriately, iterate through and make the necessary items in the game scene, and then you could save the whole thing as a prefab (for example) or begin editing it from there. There might even be packages like that on the asset store.