Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice

Thread/Renderer Times Differ from Profiler

Discussion in 'Unity 5 Pre-order Beta' started by mittense, Nov 13, 2014.

  1. mittense

    mittense

    Joined:
    Jul 25, 2013
    Posts:
    168
    So, I'm confused by what I'm seeing in the profiler versus what I'm seeing in the game tab's statistics panel.

    The profiler is showing a CPU time of 3.77ms and GPU time of 9.59ms, whereas the Statistics panel is showing a Main Thread time of 16.9ms and Renderer time of 13.4ms.

    Just confused about the discrepancy.
     

    Attached Files:

  2. mittense

    mittense

    Joined:
    Jul 25, 2013
    Posts:
    168
  3. invicticide

    invicticide

    Joined:
    Nov 15, 2009
    Posts:
    109
    Yeah, an answer to this would be awesome. This discrepancy has weirded me out since Unity 2.x. :|
     
  4. JamesArndt

    JamesArndt

    Joined:
    Dec 1, 2009
    Posts:
    2,932
    Bumped for an answer!
     
  5. invicticide

    invicticide

    Joined:
    Nov 15, 2009
    Posts:
    109
    FYI I cross-posted this topic to reddit (link) and that thread is generating at least the beginning of a potentially useful discussion re: editor vsync.