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The Goblin Abyss – ARPG for IOS (working title)

Discussion in 'Works In Progress - Archive' started by Gnimmel, Jan 14, 2013.

  1. Gnimmel

    Gnimmel

    Joined:
    Apr 21, 2010
    Posts:
    358
    I've been slow on the updates recently, but I have been working really hard on this project and made lots of progress.

    Today I was working on updating my screen shots and thought I'd post 2 here, which are similar to ones in my original post about a year ago. I've added a lot more atmosphere now after realizing the iphone 4 wont be around when I finish this game.

    When I started this project things like particles and fog slowed the game down too much, but I've moved onto testing with a windows nokia lumia1520. It's a beast of a phone which will probably be mid range once this game is complete. The one good thing about taking this long to make the game, it's now looking a lot better than I ever thought it would.

    TGA_01.jpg TGA_03.jpg
     
  2. Ayrik

    Ayrik

    Joined:
    Aug 31, 2008
    Posts:
    430
    It's looking great. Keep at it!
     
  3. Gnimmel

    Gnimmel

    Joined:
    Apr 21, 2010
    Posts:
    358
    Been slow on the updates here thanks to working too much, both real work and my indie game, so I thought it was time to upload a few new screen shots just to say this game is still moving forward and getting quite big.





     
  4. Gnimmel

    Gnimmel

    Joined:
    Apr 21, 2010
    Posts:
    358
    I may have been quiet on this thread, but the game is still moving forward.

    I just finished a new logo/banner image for the games web site and loading screen. Lighting and rendering are not my strong points, so all feed back welcome.

     
    Ayrik likes this.
  5. Gnimmel

    Gnimmel

    Joined:
    Apr 21, 2010
    Posts:
    358