Search Unity

The client is not on the server

Discussion in 'Multiplayer' started by MengooUnity, Apr 29, 2016.

  1. MengooUnity

    MengooUnity

    Joined:
    Apr 27, 2016
    Posts:
    3
    When I test a Multiplayer Networking Sample,I met some questions.
    Question : When I controlled the player move in the Server,the player in the Client moved Synchronously.But when I controlled the player in the Client,the player in the Server didn't move any more.
    Player Inspector:
    upload_2016-4-29_11-18-29.png
    NetworkManager:
    upload_2016-4-29_11-19-0.png