Search Unity

Tenkoku - Dynamic Sky

Discussion in 'Works In Progress - Archive' started by chingwa, Jun 24, 2014.

Thread Status:
Not open for further replies.
  1. CaptainMurphy

    CaptainMurphy

    Joined:
    Jul 15, 2014
    Posts:
    746
    The only issue we will have is we use C#.....
     
    chingwa likes this.
  2. chingwa

    chingwa

    Joined:
    Dec 4, 2009
    Posts:
    3,790
    C#? What's that? I don't speak pirate... :D
     
  3. chingwa

    chingwa

    Joined:
    Dec 4, 2009
    Posts:
    3,790
    So almost a week and a half and still no word from the asset store... I'll have to bug them and see what's going on with the submission. In the meantime for those interested in buying, Tenkoku is available directly from my website... http://tanukidigital.com/tenkoku
     
  4. CaptainMurphy

    CaptainMurphy

    Joined:
    Jul 15, 2014
    Posts:
    746
    I have heard they are pretty backed up right now with everyone submitting 5.0 updates.
     
  5. chingwa

    chingwa

    Joined:
    Dec 4, 2009
    Posts:
    3,790
  6. MS80

    MS80

    Joined:
    Mar 7, 2014
    Posts:
    346
    Congratulations!
    It really looks promising.
     
  7. chingwa

    chingwa

    Joined:
    Dec 4, 2009
    Posts:
    3,790
    @MS80 Thanks!

    For those who have already bought Tenkoku... a big THANK YOU! There's already a version 1.0.1 update available from my website. For those who purchased on the Asset store you can download it now by first registering your purchase below. Otherwise you'll have to wait for the Asset Store to get the update posted...
    http://www.tanukidigital.com/tenkoku/index.php?register=1

    Also, now that it's up on the store I'll be moving all communication over to the main Tenkoku thread, and asking an admin to close down this thread soon... Join the party over here:
    http://forum.unity3d.com/threads/tenkoku-dynamic-sky.318166/
     
Thread Status:
Not open for further replies.