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Sword and Shield Character Collider Melee Test Multiplayer 1.3

Discussion in 'Made With Unity' started by Nightology, Apr 21, 2015.

  1. Nightology

    Nightology

    Joined:
    Jan 27, 2014
    Posts:
    71


    Hello,

    Sorry for my English, I like google translation lol.

    I am currently working on a melee fighting game and I came to this result. I wish I had your opinion on the gameplay and collision.

    I also intend to put the game in Multiplayer.

    So what do you think?

    Character game in Mixamo

    The game (39Mo) : http://www.ricl-chatland.fr/test/.index.html

    Thank you in advance,
    Sincerely.



    UPDATE:


    -1.1 :
    -improved collisions.
    -skin less shiny character
    -music add
    -skybox

    -1.2:
    -Add Network Multiplayer

    -1.3 :
    -Add New Character Model Dark Elfe
    -Add Stamina Top Right screen
    -Add parry
     
    Last edited: Apr 26, 2015
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Them are some pretty shiny guys!

    I'm not fond of the slow-motion, but I'm a little weird.

    I like the tunes but I don't think it fits the environment setting.

    Overall good start.
     
  3. goldencruz

    goldencruz

    Joined:
    Oct 2, 2013
    Posts:
    94
    it is a good beginning did you code it or use playmaker I am looking for a good melee controller that is easy to learn for a non programmer. can you msg me about this please. will you be adding other melee styles for instance 2 hand sword or dual wield.
     
  4. Nightology

    Nightology

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    Jan 27, 2014
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    71
    Use my code "OnTriggerEnter" and Events Animations ;)
     
  5. XCO

    XCO

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    Nov 17, 2012
    Posts:
    380
    I like it, the characters look great :D
     
  6. Nightology

    Nightology

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    Jan 27, 2014
    Posts:
    71
  7. Nightology

    Nightology

    Joined:
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    Last edited: Apr 23, 2015
  8. Nightology

    Nightology

    Joined:
    Jan 27, 2014
    Posts:
    71
    SERVER UP!
    Chat Room add Ingame
    Go join for test ==>> here!! ;)
     
  9. Nightology

    Nightology

    Joined:
    Jan 27, 2014
    Posts:
    71
    a problem to connect to the server?
    please post here! :)
     
  10. Nightology

    Nightology

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    Jan 27, 2014
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  11. zenGarden

    zenGarden

    Joined:
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    Posts:
    4,538
    During the slow motion on video we see the opponent falling before the sword hits.It seems you don't use sword raycast collision, but a simple system instead. Also ennemies with shield and sword would be needed.