*Maybe if you change it (poll) Survival game indiclue: -Players Health,thirst,hunger and stamina bar -Inventory system(Picking up items is indicluded) -Tree Chopping -Swimming - underwater world -Animals movment -1 big island to explore -3 areas (swamp,tropical,forest) -fishing (almost done) Staff that will be added: -Crafting system (probobly like minecraft) (i made symple C.S but its not final one) -Placing system(i have one but its not so great,so i need another one) -Hunting(almost done) -Traps Some pictures of game: http://postimg.org/image/aa03ancy9/ http://postimg.org/image/rucu7kh4j/ http://postimg.org/image/4hsm626kv/ http://postimg.org/image/pircbn35r/ (new one) http://postimg.org/image/xqawdo1j3/ (new one) HUGE UPDATE ON MONDAY : )
I say this constructively: Survival games are everywhere now (even I'm making one!), I'd play it if it had something I've never seen before in this genre, or at least a different and more unique way of doing things. Looking good though, I wish you all the best with it
Thanks! I know that everyone makes Survival game but my will be unique i wont say how but i think it will be good.And good look with your game !
Are you a programmer? A game like this is going to require a programmer. Programmers are versed in syntax by trade and usually don't make consistent spelling mistakes. You first project should probably be very rudimentary, just jumping in expecting to make a complex game with no experience is unrealistic and will only result in disappointment.
My english isn't good i agree with that i'm only 14 years old boy.....When i saw my post i see its not so good as i expected it'll be , i done quite a lot work for 2 days and i think is fine now i'll post images soon i think.
I would say, don't stop; it's a good hobby. Pick up http://www.amazon.com/Learning-Developing-Games-Unity-Beginners/dp/1849696586 - it teaches C# specifically in Unity, which is fun. The programming part is easier than you think; simple logic comes naturally once your learn the language rules (syntax). The hard part is interfacing with the engine's limitations. Also I wouldn't shoot for any kind of networked multi-player, Unity has some severe limitations regarding how characters can be controlled which make things difficult to say the least.