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starting new assets. for old and next generation unity

Discussion in 'Works In Progress - Archive' started by Deleted User, Dec 7, 2014.

  1. Deleted User

    Deleted User

    Guest

    here any exapmples

    trashcan diffents color types with redy maps for next version

    View attachment 120675

    3 colors
    version

    trashcans_colors3.jpg unity3dTrshcan_editorpreview.jpg
     
    Last edited by a moderator: Dec 7, 2014
  2. Deleted User

    Deleted User

    Guest

    simple stonewall contruction pack
    stonewall_productPic.jpg
     
    Last edited by a moderator: Dec 7, 2014
    FBTH likes this.
  3. Deleted User

    Deleted User

    Guest

    1.jpg
     
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  4. Deleted User

    Deleted User

    Guest

    hello unity community,
    here i will show the next asset hires bundel i build for unity.

    i think on friday i can show first textured version and next week small in level video.
    oldIndustrialInterpack1_wip_sneak.jpg
     
  5. Deleted User

    Deleted User

    Guest


    first texture sneak sneak2.jpg
     
  6. Deleted User

    Deleted User

    Guest

  7. Deleted User

    Deleted User

    Guest

    wiresmall.jpg


    wire base work
     
  8. Deleted User

    Deleted User

    Guest

    realtime_unity3d_screen_oldmachine_product_pic1.jpg die maschine ist nun fertig. ich plane beim nächsten model step ( es soll eine komplett kleine fabrik werden) eine texture variante in grün mit einzubinden.
    what do you think. what you missed in store .what with this theme has to do?
    View attachment 121491
     
    Last edited by a moderator: Dec 20, 2014
  9. Deleted User

    Deleted User

    Guest

  10. jkarateking

    jkarateking

    Joined:
    Dec 3, 2013
    Posts:
    127
    Looks good.
    Your a good modeller :D
     
  11. Deleted User

    Deleted User

    Guest

    thx ,
    later more tweaks. when full small old fabric finish is done. will post here final small industrial building with in and outside
     
    Last edited by a moderator: Dec 16, 2014
  12. Deleted User

    Deleted User

    Guest

    kleine neue Asset-
    screen1.jpg

    in action
     
  13. Deleted User

    Deleted User

    Guest

    happy new year unity community
     
  14. zenGarden

    zenGarden

    Joined:
    Mar 30, 2013
    Posts:
    4,538
    Your machinery lacks some rust and scratches, it looks like it never been used.
    The door looks strange : it is too much shiny , and the glass effect seems overdone also.
     
  15. Deleted User

    Deleted User

    Guest

    welcome and thx for comments
    maschine has scratches. and dirt. yes door have overdirved for see better in clip. ist a simple tweak on nrm map.
    i like it put it higher for yt clips.
    its a simple test env so i can tweka all in a fixed scenario ;)

    wish you nice happy new year
     
  16. zenGarden

    zenGarden

    Joined:
    Mar 30, 2013
    Posts:
    4,538
    It was just some impressions on the asset.
    Happy new year.
     
  17. Deleted User

    Deleted User

    Guest

    no i like it , this is a w.i.p. thread. ur comment are welcome. !!!
     
  18. Deleted User

    Deleted User

    Guest

    grüne Version
    greenversion.jpg
     
    zenGarden likes this.
  19. Deleted User

    Deleted User

    Guest

    here now a example screen recording movie



    and here example loosing detail infromation in video

    detailLoosing.jpg
     
  20. zenGarden

    zenGarden

    Joined:
    Mar 30, 2013
    Posts:
    4,538
    Some points ot improve :
    Without Anti aliasing , this looks less good.
    The trashcan material is strange not really a plastic material.
     
  21. Deleted User

    Deleted User

    Guest

    working on full small worker hall with lot of objects and details. in and outdoor

    actual modeling parts. small alking with placeholder texture
    small test walk for feel dimension
    wIP_gameobject_model_part.jpg
     
    Mister-D likes this.
  22. Deleted User

    Deleted User

    Guest

    a small wip vom modeler editor , cann se wire frame and. an now found time to start builing sm_in_build_wip05.jpg all details