Search Unity

Sprite Packer

Discussion in '2D' started by KimKaz, Mar 6, 2015.

  1. KimKaz

    KimKaz

    Joined:
    Dec 7, 2012
    Posts:
    7
    Hi guys,
    Anyone know if the Sprite Packer reduce the draw calls on build? Can I use only tags in my sprites and when I build, all sprites in the Unity will stay on unique atlas and it's only one draw call?

    Thanks