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Sprite DLight - Instant normal maps for 2D graphics

Discussion in 'General Discussion' started by 2DeeGameArt, Nov 21, 2014.

  1. zeusrami

    zeusrami

    Joined:
    Dec 12, 2012
    Posts:
    17
    Is there a place to download your tool? Thanks!
     
  2. 2DeeGameArt

    2DeeGameArt

    Joined:
    Mar 19, 2014
    Posts:
    28
    The first beta build for Windows, Mac and Linux has been released on Christmas Day, backers have received download links, but you can still pledge at http://2dee-art.blogspot.com/p/sprite-dlight.html.
    After doing that, it might take some hours until you receive the email containing the download links and information about the beta.
     
  3. ikemen_blueD

    ikemen_blueD

    Joined:
    Jan 19, 2013
    Posts:
    341
    I was late >< but, I just pledged Sprite DLight Pro. I can't wait to try it out soon :)
     
  4. maltakereuz

    maltakereuz

    Joined:
    Mar 29, 2015
    Posts:
    53
    Does it works with MeshRenderer too? (i am using Spine for animations)
     
  5. antislash

    antislash

    Joined:
    Apr 23, 2015
    Posts:
    646
    Hi, do you plan to release it as a standalone tool or a PS plugin ?
    i'm not on 2D , but i wanted that kind of tool badly when i extract textures and normals from photos, like grass strands, leaves, trunks, rocks etc, i think it would be interesting to get some volume.
    thanks
     
  6. giorgos_gs

    giorgos_gs

    Joined:
    Apr 23, 2014
    Posts:
    623
    I use Puppet2D and some times Mesh Renderer instead of Sprites, so does it work with Mesh Renderer?, this is very important for me.
     
  7. giorgos_gs

    giorgos_gs

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    Apr 23, 2014
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    623
    Did anyone try Sprite Lamp's shaders with Dlight Sprite and Mesh Renderer?
     
  8. giorgos_gs

    giorgos_gs

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    Apr 23, 2014
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    623
    Last edited: Jan 3, 2016
  9. MDADigital

    MDADigital

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    Apr 18, 2020
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    2,198
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