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Simple Custom Shader Question - Transparency + Blending Multiple Textures

Discussion in 'Shaders' started by ShawnMcCoo1, Jul 1, 2015.

  1. ShawnMcCoo1

    ShawnMcCoo1

    Joined:
    Dec 26, 2011
    Posts:
    39
    Hello, I am prototyping a little card game out and I have a texture for the card face and multiple textures for a symbol on the card.

    What's the best way to mix these onto a surface? I was thinking that a custom shader could use two textures. Is this the most performant way to do it? Naturally, I need transparency for curved card corners.