Search Unity

Show Camera Outport? (Like FNAF Cameras)

Discussion in 'Scripting' started by Steelshot, Feb 12, 2016.

  1. Steelshot

    Steelshot

    Joined:
    Feb 24, 2015
    Posts:
    102
    Hello!

    I am making a game called Mentally, Distopiated and it is not a FNAF clones as you would probably assume. I need help on creating 6 cameras with 6 rooms and a different person inside each room.

    Could anyone help me code the cameras into the game?

    Thanks!
     
  2. bigmisterb

    bigmisterb

    Joined:
    Nov 6, 2010
    Posts:
    4,221
    Your not telling a lot. How do you want these cameras to work, all 6 on the screen at the same time? swap between them?
     
  3. Steelshot

    Steelshot

    Joined:
    Feb 24, 2015
    Posts:
    102
    Hi!

    Sorry my mistake, I was meaning that there are 6 cameras on 6 screens, the player is facing the screens I will show the prototype picture.

     
  4. Steelshot

    Steelshot

    Joined:
    Feb 24, 2015
    Posts:
    102
    http://imgur.com/CKCk0zV
     
  5. bigmisterb

    bigmisterb

    Joined:
    Nov 6, 2010
    Posts:
    4,221
  6. Steelshot

    Steelshot

    Joined:
    Feb 24, 2015
    Posts:
    102
    Hi!

    Yes, each of those boxes (Or TVs) have a camera outport.
    Thanks!