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Shaking Parts on an Imported Animation

Discussion in 'Editor & General Support' started by Julian96, May 28, 2016.

  1. Julian96

    Julian96

    Joined:
    May 16, 2015
    Posts:
    6
    Hey,

    the imported animation is a .FBX file exported from 3d's Max. The animation consits of two rigged arms holding a rigged handgun. The gun consists of seperate objects, for example the sledge and the base. The problem i am facing is that the sledge is slightly shaking even though nothing is shaking inside of 3d's Max.

    Here is a link to a short video of the shaking:


    I apreciate any help or slight guess!

    regards Julian Kaulitzki

    here are the import settings for the animation:
     
  2. Deleted User

    Deleted User

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